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A 2D multiplayer space shooter, inspired by the Amiga classic Gravity Force. Play race, mission or dogfight. Single player, with friends or against AI. There are 50+ levels and a map-editor included.
Global hi-score and achievements with replays on the website.
The game plays on Windows, Linux and Mac.
Discretion is an open source client for the 2Dspacegame SubSpace. It extends features found in the current closed-source client, while providing enhanced security through design.
"United Planets: The Last Crusade" is the first free opensource videogame developed by the Italian Team, Unreal Project.
The Last Crusade is a 2D multi-directional shooter which brings a new experience to the player of these old style videogames.
The Team is releasing now one of the first builds of the game.
PLOT
Year 2223
September.
A weak radio signal is received by the station orbiting Mars.
It's the standard emergency signal. Only one spaceship, heavily damaged, with...
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
A 2D shoot them up game respecting space physics. Alpha.
Alpha version, for windows and linux. No sound yet. Has the ambition to make people live the feelings of actual space battles, with gravity, planets, asteroids.
Dev idle currently, project may stay as is.
This is a first attempt to create a game in OpenGL with SFML. It is a game for two players, flying with ships in a two-dimensional space setting, governed by the laws of gravity. There are several game modes and a lot of weapons.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
Space42 is 2Dspace shooter game build upon SMILE library (see smile2d). It serves as an example of SMILE usage but its main purpose is to make fully playable space shooter game with levels fully generated from web content available through HTTP.
Dark Matter is an arcade style, multi-player spacegame, programmed in C/C++. It will feature support for 2-4 players. Dark Matter, is being developed using the Haff Game Engine (HGE) which provides 2D capabilities in 3D via DirectX.
PSpace is an attempt of making a new client for the popular online 2DSpacegame Continuum / Subspace, originally by Pyxlz. Subversion enabled (SVN). And a more or less usable release has finally been added to the download page.
Athelion is a GNU open source 2-d arcade top-view scrolling realtime space-themed shooter game, where you enter arenas with other spaceships and battle. The game itself is 2d, but the engine is done in 3D with OpenGL. Currently only Windows binaries.
The spel is a 2D multiplayer game.
The game takes place in space in the future, were a conflict is building up. A vast conflict with great underlaying complexity; you are in space, thus you shoot lasers at each other.
Swarm 2 is an intense, Space Invaders style game. While the gameplay is mostly on a 2d plane, the graphics are all rendered in 3d. Enemies swarm at the player's ships at incredible rates, and the user is scored based on how many can be kept at bay.
A 2Dgame engine developed with C# using MS .NET and DirectX 9.0b. Will include some games using this engine. Currently planned: A space taxi kind of game.
MetaWars will be an network game based on the famous comics of Jodorowski, The Metabarons.
This space battle game will allows you to take part in the famous history of the Metabaron's family, and, maybe, some day, become THE Metabaron.