Showing 6 open source projects for "hardware"

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  • 1
    Project 16

    Project 16

    A 16 bit style game on the 16-bit IBM XT.

    A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
    Downloads: 0 This Week
    Last Update:
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  • 2
    A QT-Based program that takes input from joystick/gamepad devices and produces keyboard or mouse activity in XWindows. Great for games with no or mediocre joystick support as well as for emulation. Easy to set up. Supports any number of devices.
    Downloads: 15 This Week
    Last Update:
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  • 3
    This is a Multithreaded graphic engine capable of Direct3D, DirectDraw or GDI graphics with Hardware and software implementations. The interfaces are generalized so the program can change which interface it uses at startup and still render properely.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Net Death is a hardware accelerated 2D multiplayer sidescroller in the spirit of Abuse, Soldat, and Stick Soldiers. Kee2D is the cross-platform engine, designed for polygons and "realistic" physics unlike traditional 2D engines which only use tiles.
    Downloads: 0 This Week
    Last Update:
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  • 5
    A 2D/3D scroller game, with rigid physics (using ODE) and hardware OpenGL acceleration. The game is designed with cross platform in mind.
    Downloads: 0 This Week
    Last Update:
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  • 6
    80ies style top-down scrolling shoot em' up game with modern, hardware-accelerated 2d graphics.
    Downloads: 0 This Week
    Last Update:
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