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Classic arcade game remake of Swing Plus -Total Mindcontrol
XSwing Plus is a free remake of the arcade game Swing Plus -Total Mind Control. It's written in Java an will run on Windows, Linux & Mac.
When it's done, the easy, fast, clever and addictive game play will be back in single & multi player mode.
The Project is moved to 👉 https://github.com/TobseF/XSwing-Plus
This is a simple pinball game, where the letters of NEXT must be lit to go higher level.
Source:
Pictures:
http://photopin.com/
(http://www.flickr.com/photos/rena78/2598303891/)
Sounds:
http://www.freesfx.co.uk/
http://www.freesound.org/
Space junk has been polluting our solar system for many years now. Its a problem for space travelers and satellites alike. Its time to help clean up this mess. Will you help and earn some credits while your at it?
Salvage Team – RUSH is the first mini-game in a series of fun filled physics scrolling games. You pilot a small ship that collects rubbish (bits and peaces) through a hull magnetic system. Its your task to clean up an area. You are scored on the rubbish collected and the length...
JGame is a small multiplatform 2D game engine. It runs on the Java JRE 1.3+ platform, the J2ME (MIDP2.0/CLDC1.1) mobile platform, and the Android (2.1+) platform. It provides a very high-level framework for "classic" type arcade games.
The game's goal is to reach the highest. It'll feature powerups, traps, cheats, and particles for eyecandy. Ports for mobile platforms are possible too.
Space Ballistics is arcade game like Amiga's Gravity Wars. You need set angle and torpedo power to hit enemy, but gravitation from some planet make trajectory not easy.
Fully Automated Process in One Tool: From Purchase Orders to Budget Control and Reporting.
For minor company expenses, you might utilize a spend management solution or track everything in spreadsheets. For everything more, you'll need Precoro. We help companies achieve procurement excellence and budget efficiency by building transparent, predictable, automated spending workflows.
A Java port of "powermanga", which is an arcade 2D shoot-em-up game with 42 levels, 14 guardians and more than 200 sprites. It runs in 320x200 or 640x400 pixels. It runs on J2SE and some J2ME (MIDP 2.0/CLDP 1.1) enabled systems, SWT is also supported.
Super-Tirititran es un video-juego en 2D Open Source al estilo de los clásicos juegos de naves ambientado en Cádiz, ciudad donde nacieron los 3 integrantes de caninoStudios. Los escenarios, personajes y ambientación del juego son parte de esta ciudad.
A platform, sidescrooling, map oriented game for the Nintendo's Game Boy Advance system (think of Metroid or Castlevania-SotN). This project also contains the tools developed to produce the game, like a map editor and a tile creator that parses a BMP im
An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters.
A full Action-RPG using this library is going to be released... Stay tuned...
This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
This is a shoot-em-up for GBA where a furious dragon tries to save the world, slaying
ennemies with its fierce firebreath. In different environments, the poor dragon shall
fight for its life against gryffins, pirates, mages, and many others...
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
Easy Game Library - a set of C++ classes to make game development an easy thing.
It uses SDL library as a backend do it should compile on all the platforms that are supported by SDL library.
This is a java remake of the classical Lode Runner game. In addition, the project intends to be a test-bed for various game AI and mobile agents techniques.
Space Cave is a simple arcade game. You fly your spaceship through a cave and try to get as far as possible. It is a mobile Java (j2me) adaptation of an old palm game.