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A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
KOFFE is a 2D fighting game engine compatible with KOF'91. Written in Object Pascal, it's very configurable: it's possible to change all character definitions, backgrounds, sounds and graphics.
Allefant is the main character of these games. As librarian of the great Allegro library, the Allefant is always busy keeping it up to date and in good condition - and defending it against the evil Allegators, who are trying to bring unorder to it.
A turn-based multiplayer shooting game in the style of Worms
LinBound aims to be an open-source, free and cross-platform alternative to the Korean game GunBound from softnyx co.,ltd. It will be designed to be compatible with both official servers (if allowed) and linbound user-hosted servers, so the users can customize their game experience.
Amoeba is going to be a turn-based arcade game similar to commercial games like Worms or Snails. It is developed using FreePascal and the SDL4Freepascal libraries.
Magikaboom will be a a 2D shooting video game, like worms or scorched earth.
It that will encompass on turnarounds and mistakes during fights. Environment will be fully destructible and fully physically animated.
A game written in Java. The player moves a dot and must keep it centered on a moving line in order to get the best score. The levels are designed to make this task increasingly difficult.
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GNAGCK (GNAGCK is Not AGCK), in homage to Mike Livesay's Arcade Game Construction Kit (AGCK) for the C64, aims to recreate the unique environment for tile based game development. Written in Java and for Java platforms. Create games quickly and easily.
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
iteam is a worms-like online game, featuring attractive cute graphics, a catchy soundtrack and possibilities to customize the character of your choosing. The game is in the planning/pre-alpha stage for now and it will be compatible with Windows & Linux.
This is my first attempt at a graphical game. In the past, I have attempted console games (but lacked the follow-through). This time, however, I will be working together with my artistic and amazing girlfriend to push me forward towards completion.
Fysix - The first space gravity game in a long time that will meet up to high playability that every nerd want. Fysix is a highly advanced multi-user space gravity game!
It's a 3d shooter but in 2d side scroller fashion (something like Duke Nukem Manhatan Project). The title is a shortened Blast Them. Still in early development.
Blarg, will be a top down shooter that will featuring: procedurally generated cities; diverse and interesting monsters and weapons; co-operative network play; and "advanced" artificial intelligence.