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...In each level you'll be presented with a number of treasures, monsters and even a few traps. Starting from the left hand side of the screen, you need to navigate around both the monsters and the traps in order to reach a Chalice found at the far right of the level. Collect the Chalice to win!
2D motorcycle simulator done using Lagrangian equations of motion
...Using Lagrangians in games is not a well documented thing, but it allows to achieve exellent results in very little time, soon after a good parametrization of a given physical system was found. The problem is collisions... they are more problematic to do. The near-end of this little game is to get started with using Lagrangians in games; the far-end is to provide groung for creating a 3D rally game using Lagrange equations of motion, one that fixes certain shortcomings of the CTruck3D _Open .
Ah very much thank to the Maxima project !! Without that program the calculations would have been impossible to do!
Nostalagia from old type arcade game like missile command, cyber tank, etc. brought me to make this very simple game, rules are easy, kill enemy and go as far as possible in levels...with today technology, mouse input, 3d graphs and sound, etc.
Lcavity is a small and simple 2D game written in C++ based on the SDL library. You are flying through a cave which is becoming tighter as you move further in it. The goal is to fly as far into the cave as possible without crashing against the wall.
Space Cave is a simple arcade game. You fly your spaceship through a cave and try to get as far as possible. It is a mobile Java (j2me) adaptation of an old palm game.