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This is game 2D. It was created for learning beginner OpenGL and C++.
This is game 2D. It was created for learning beginner programmer OpenGL and C++.
The first version (v 0.1) has a length of 3117 characters.
About game:
The game has a control as in the old good Tetris (probably not known outside the CIS).
If you collect one piece of fruit, then your speed will increase by 5% on the value of the previous one.
A record number is written to the file "save.snk".
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Shadow Pong is a clone of the classic Pong game, written in C/C++ with the help of the SDL libraries (SDL and SDL_image). It is a very simple program but it can still be fun none the less. It was written more as a learning tool, rather than a good game,
...This game is played like the game known as Concentration, Memory or Match. There are multiple levels, a highscore, and soundtrack. This game might be helpful to someone learning Python and pyGame
The Squicki game is an Allegro-based platform game, initially written on
the course of learning to use Allegro. It has since then became a game
with a highly humoristic potential, employing elements of sarcasm, surrealism, pacifism and a light touch
It's a very simple Arkanoid clon using Qt. I've coded it just for fun and learning, but it isn't still finished; there are tons of things to do. Come in and join us.
Moo! it is a compact and basic C++ 2D-Game Framework for user learning on Game Development. Based primarily on OGRE, OIS for input systems and IrrKlang for a very simple audio engine framework, Moo! is intended to be as well a very basic and fun game ...