The very basic of a java 3D car driving game, freely expandable including a built-in basic 3D object editor and a more complex road+objects editor. Source code available, no OpenGL.
A 2D multiplayer space shooter, inspired by the Amiga classic Gravity Force. Play race, mission or dogfight. Single player, with friends or against AI. There are 50+ levels and a map-editor included.
Global hi-score and achievements with replays on the website.
The game plays on Windows, Linux and Mac.
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++).
Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide.
The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
Real-time error alerts, performance insights, and anomaly detection across your full stack. Free 30-day trial.
Move from alert to fix before users notice. AppSignal monitors errors, performance bottlenecks, host health, and uptime—all from one dashboard. Instant notifications on deployments, anomaly triggers for memory spikes or error surges, and seamless log management. Works out of the box with Rails, Django, Express, Phoenix, Next.js, and dozens more. Starts at $23/month with no hidden fees.
IMPORTANT: this project has been replaced by YSoccer: https://sourceforge.net/projects/ysoccer/
Yoda Soccer is a new soccer game which intends to give a continuation to the funny and easy playable series of Sensible World of Soccer (aka SWOS). Yoda soccer is written in BlitzMax. The source code is available under the GNU General Public License.
Wizard of wor HTML5 remake.
Usage: Upload and play. You should have
HTML5/CANVAS/WEBGL Capable browser.
I did not made this code, it is made by a great programmers!
Physica is a casual platformer game where the goal is to drive a square through game levels from its starting position to his goal, avoiding hazards and without falling down.
The 2.0 release includes 2 packs of 16 levels each, plus a level editor to make your own ones.
There's also a Portable Apps Format release (still in beta testing: see http://portableapps.com/node/36645 for corresponding thread):
http://sourceforge.net/projects/physica/files/PhysicaPortable_1.0.paf.exe/download
Check out the game website at physica.sourceforge.net
You can also find the repository with game source code here: https://github.com/buch415/Physica
All graphics are released under CC-BY license and can be found here:
http://opengameart.org/content/physica-assets-0
A 2D Side Scrolling Platformer game written in C# / XNA. Use bombs and arrows and make good use of the terrain to conquer the levels throughout the campaigns.
Demos:
http://www.youtube.com/watch?v=YLLZPv-ydbc
http://www.youtube.com/watch?v=RXDI66YvbK0
SVN Browse:
http://brickwalkeriv.svn.sourceforge.net/viewvc/brickwalkeriv/
Code dependencies:
http://sourceforge.net/projects/xnalibrary/?source=directory
Jet Slalom type game for WebOS using AJAX/Canvas/Mojo. Coded to give a range of code examples such as: using HTML5 Canvas elements; fending off the garbage collector; managing Mojo lists and widgets; global/local leaderboards; and mobile advertising.
Based on the popular Gang Garrison 2, Force Stronghold is a branch of that code. Retaining the 8-bit look and feel, this game builds on the old with new features such as extra weapons and a better map editor, amongst others.