Showing 34 open source projects for "text user interface"

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  • 1
    A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
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    Downloads: 5 This Week
    Last Update:
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  • 2
    AstroMenace

    AstroMenace

    Hardcore 3D space shooter with spaceship upgrade possibilities.

    AstroMenace is an astonishing hardcore scroll-shooter where brave space warriors may find a great opportunity to hone their combat skills. Gather money during the battle to spend them on turning your spaceship into an ultimate weapon of mass destruction and give hell to swarms of adversaries. Enjoy the wonderfully crafted 3d graphics and high-quality special effects along with a detailed difficulty adjustment and a handy interface of AstroMenace.
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    Downloads: 26 This Week
    Last Update:
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  • 3
    "Blinkensisters - Hunt for The Lost Pixels" is a Jump'n'Run game for nearly all recent operating systems. It's fun to play and you can make your own levels with a simple text editor. Also, you can download add-ons from within the game engine.
    Downloads: 6 This Week
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  • 4
    Rescue ASCII

    Rescue ASCII

    ASCII based browser tower defense game

    ASCII based tower defense game in your browser. - 4 tower types; - 3 towers levels; - 30 enemy types; - 4 difficulty levels; - more than 10 maps; - cookie and text based save/load; - a lot of fun!
    Downloads: 0 This Week
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  • 5

    LinBound

    A turn-based multiplayer shooting game in the style of Worms

    LinBound aims to be an open-source, free and cross-platform alternative to the Korean game GunBound from softnyx co.,ltd. It will be designed to be compatible with both official servers (if allowed) and linbound user-hosted servers, so the users can customize their game experience.
    Downloads: 0 This Week
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  • 6
    nsnake

    nsnake

    Classic snake game on the terminal; made with C++ and ncurses

    nsnake is a clone of the classic snake game that we all used to play on our cellphones. You play this game on the terminal, with textual interface. It has a gui-like interface on the console, with many settings and possible game modes. Note that it depends on `ncurses` and `yaml-cpp`. For a more detailed README, check out the GitHub page: https://github.com/alexdantas/nSnake
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    Downloads: 4 This Week
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  • 7

    Snake

    A Snake game written in c++ using SDL.

    This one-player Snake game is written in c++ using SDL. Eat food and avoid walls, to reach highscore ! Simple and entertaining.
    Downloads: 0 This Week
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  • 8
    BrickCracker ++

    BrickCracker ++

    An Animated 2D Game in the Turbo Compiler.

    Using the simple line-graphics available in the Turbo's "graphics.h" graphics library, create a classic, fully functional paranoid-clone with the ability to create custom scenarios, and with several variations (sizes/numbers) of balls, bricks and bats. High-scores are recorded into a text file for later perusal.
    Downloads: 2 This Week
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  • 9

    Game 5

    A Minimalistic Jump 'n Run Game Based On Opengl

    Game 5 is a minimalistic jump 'n run game, designed to allow the player the highest range of freedom while keeping the interface as uncomplicated as possible. It also includes an editor, with wich you can easily create new levels and edit old ones. This is an early beta release, there's no menu yet, instead you load the level in the editor and then play it. It's a standalone executable and should run on all Windows platforms.
    Downloads: 0 This Week
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  • 10
    This is a same game in 3 forms, a Text Based, a 2D SDL Based and a 3D OpenGL based, it use the classic winmine with a bit more of action ;)
    Downloads: 0 This Week
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  • 11
    PK Rhythm

    PK Rhythm

    A game about hitting the beats of a song.

    PK Rhythm is a rhythm game based on Mother 3's battle combo system. Time your beats to the tempo and try to get 16-hit combos! It's still under development, but feel free to check it out.
    Downloads: 4 This Week
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  • 12
    achtbit

    achtbit

    An 8 bit emulator created on the scratch, including an assembler.

    Ever had the experience of a 8 bit system, having max. 64k memory, using assembler to write effective small programs? This system is an experimental 8 bit, 16 color computer, with a processer similar to Z80, that (on my laptop using linux with NO opengl support) achieves up to 1.2 Million instructions per second and 50 Hz. screen refresh rate. It has a builtin assembler to load assembler programs. There is a rudimentary rom that implements some basic functions like line input, or a system...
    Downloads: 0 This Week
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  • 13
    term_ CTruck3D

    term_ CTruck3D

    ASCII-Art variant of the CTruck3D _Open truck/car simulator

    the ASCII-art variant of the CTruck3D car simulator series by Simon Hasur : a physically very realistic offroad driving simulator (rally ) in which one can drive in total freedom on a piece of terrain, make jumps, turn upside down and whatever ; see CTruck3D _Open and XCTruck3D _Truck for more detailes. this is a variant which displays graphics using only ASCII characters. This is quite instructive as software, expecially if taken in conjuction with the pure X Window System version: in...
    Downloads: 0 This Week
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  • 14
    FXPLib
    FXPLib is a game creation library that uses SDL, OpenGL, ODE and more, to provide an easy interface to program games in 2D. It manages lights and gravitation between animated objects. It provides a configuration interface for players with a simple scripting language called FXPQuest.
    Downloads: 0 This Week
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  • 15
    This is the Java version of XPilot, a free multi player online third-person two-dimensional space shooter. It (will) include both a client and a server part and is planned to interface to the meta server via XPilotPanel.
    Downloads: 0 This Week
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  • 16
    MyMan is a video game for color and monochrome text terminals in the genre of Namco's Pac-Man.
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    Downloads: 10 This Week
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  • 17
    This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
    Downloads: 0 This Week
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  • 18
    This is a Multithreaded graphic engine capable of Direct3D, DirectDraw or GDI graphics with Hardware and software implementations. The interfaces are generalized so the program can change which interface it uses at startup and still render properely.
    Downloads: 0 This Week
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  • 19
    Arcade shooter fully customizable from text files: now you can build your own arcade shooter easily! Project was created and compiled in Java 5.0, using Golden T Game Engine (http://goldenstudios.or.id).
    Downloads: 0 This Week
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  • 20
    Zitro-Stats
    Zitro-Stats is a tool written in PHP which provides a web interface to various statistics based Soldat (http://www.soldat.pl/) log files of possibly multiple servers. It shows statistics per player, clan, or weapon and a log history and signatures.
    Downloads: 0 This Week
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  • 21
    A simple game where letters of words pop up to be eaten by the cow in order. Words come from a plain text file that can be edited.
    Downloads: 0 This Week
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  • 22
    Bomns for Linux is a fast-paced multiplayer deathmatch arcade game, which uses SDL for its graphics and sound. Its gameplay is best described as "old-school," as it's based on the ever-popular text-based Bomns franchise.
    Downloads: 0 This Week
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  • 23
    A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
    Downloads: 0 This Week
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  • 24
    frozen-bubble-menu a tiny graphical user interface to set up parameters only available with the command line interface (like enable/disable sound or visual help) and launch frozen-bubble. The goal of frozen-bubble-menu is to help the end-user.
    Downloads: 0 This Week
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  • 25
    a JAVA based GUI for MAME/XMAME project goals: 1. keep the interface simple, clean, and easily usable without keyboard/mouse 2. allow for very simple updating of the rom library 3. minor configuration of the mame/xmame environment
    Downloads: 0 This Week
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