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Mosint is a single player/multiplayer game featuring deathmatch, capture the flag, last man standing... It does not intend to be a quake/unreal clone, as it focus in playability with a top view of the fighting stadiums and a fast action with hundreds of
"CrashPoint - The experiment failed" is a mix of the "Worms" game and realtime-action (like Quake), but in 2D. So it is a little bit like "Liero". The game is written in Delphi and for Win32 platforms.
...The GUSANOS engine is fully moddable. It achieves this in a Quake-like fashion, so that each mod lives in its own folder without messing with the core game files.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
K.I.M.B. is a side-scrolling "shoot everything that moves" games. It is sort of a mix between ballistic games such as Worms or Scorched Earth and first person shooters such as Doom or Quake.