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A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
Hardcore 3D space shooter with spaceship upgrade possibilities.
...Gather money during the battle to spend them on turning your spaceship into an ultimate weapon of mass destruction and give hell to swarms of adversaries. Enjoy the wonderfully crafted 3d graphics and high-quality special effects along with a detailed difficulty adjustment and a handy interface of AstroMenace.
The Star Ships Learning Framework (SSLF) provides basic routines and methods in order to interact with the space shooter Star Ships V2.1. It provides the necessary interfaces for controlling the program's ships and its logic from outside the game.
Classic snake game on the terminal; made with C++ and ncurses
nsnake is a clone of the classic snake game that we all used to play on our cellphones. You play this game on the terminal, with textual interface.
It has a gui-like interface on the console, with many settings and possible game modes.
Note that it depends on `ncurses` and `yaml-cpp`.
For a more detailed README, check out the GitHub page:
https://github.com/alexdantas/nSnake
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Game 5 is a minimalistic jump 'n run game, designed to allow the player the highest range of freedom while keeping the interface as uncomplicated as possible. It also includes an editor, with wich you can easily create new levels and edit old ones. This is an early beta release, there's no menu yet, instead you load the level in the editor and then play it. It's a standalone executable and should run on all Windows platforms.
Physica is a casual platformer game where the goal is to drive a square through game levels from its starting position to his goal, avoiding hazards and without falling down.
The 2.0 release includes 2 packs of 16 levels each, plus a level editor to make your own ones.
There's also a Portable Apps Format release (still in beta testing: see http://portableapps.com/node/36645 for corresponding...
FXPLib is a game creation library that uses SDL, OpenGL, ODE and more, to provide an easy interface to program games in 2D. It manages lights and gravitation between animated objects. It provides a configuration interface for players with a simple scripting language called FXPQuest.
This is the Java version of XPilot, a free multi player online third-person two-dimensional space shooter. It (will) include both a client and a server part and is planned to interface to the meta server via XPilotPanel.
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This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
This is a Multithreaded graphic engine capable of Direct3D, DirectDraw or GDI graphics with Hardware and software implementations. The interfaces are generalized so the program can change which interface it uses at startup and still render properely.
...Everywhere means Mobile phones, internet, and old pc's. Everyone means that gameplay is predictable and logical, and all features are accessible through the graphical interface.
Zitro-Stats is a tool written in PHP which provides a web interface to various statistics based Soldat (http://www.soldat.pl/) log files of possibly multiple servers. It shows statistics per player, clan, or weapon and a log history and signatures.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
frozen-bubble-menu a tiny graphical user interface to set up parameters only available with the command line interface (like enable/disable sound or visual help) and launch frozen-bubble. The goal of frozen-bubble-menu is to help the end-user.
a JAVA based GUI for MAME/XMAME project goals: 1. keep the interface simple, clean, and easily usable without keyboard/mouse 2. allow for very simple updating of the rom library 3. minor configuration of the mame/xmame environment
Prototype Games aims to provide a Javascript library for quickly and easily creating web-based games that run entirely in the web page, on all modern browsers without requiring plug-ins. It is built off of the YUI (Yahoo User Interface).
This software allows to you get all the addresses of all the players who want to play a online multiplayer game or application. With a simple interface players can chat and organize their online multiplayer parties.
Element is an online MMORPG, but it's a little different from most MMORPGs. In Element you start as a little blob, and grow as you get stronger. The choices you make will determine what you become.