Showing 25 open source projects for "embedded"

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  • 1
    Game framework including 1, 2 and multi-players modes which doesn't involve any central server, so peer-to-peer multi-players equivalent! Java environment (v. 1.5+ @ java.sun.com) Including a multi-platform API. Imaging capabilities provided by Java Advanced Imaging (JAI) and 3D support provided by the LWJGL (www.lwjgl.org) API.
    Downloads: 0 This Week
    Last Update:
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  • 2

    LinBound

    A turn-based multiplayer shooting game in the style of Worms

    LinBound aims to be an open-source, free and cross-platform alternative to the Korean game GunBound from softnyx co.,ltd. It will be designed to be compatible with both official servers (if allowed) and linbound user-hosted servers, so the users can customize their game experience.
    Downloads: 0 This Week
    Last Update:
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  • 3

    euphoriasdk

    A complete 2D Game Engine with built in drag and drop editor

    Euphoria is a 2 Game Engine and Development kit for aspiring game designers who are interested in getting their feet wet in the world of game design and programming. Some features of the engine are: - 2D levels and basic rasterized rendering - Simple animations and timer systems - A complete embedded Lua 5.1 scripting environment for level scripting - A drag and drop level designer - Support for all standard Windows Media Player compatible media types - Background Music - Sound Effects - Simple object collision detection - Pseudo 3D for making simulated 3D with 2D graphics - Scriptable Menus, buttons, etc - Custom Lua file manipulation libraries and script engine binding - Cut scene videos - Open Source What Euphoria is NOT: - A professional game design engine (maybe someday) - Bug free - Size Efficient (textures are stored as bitmaps - 3D - Covered Under Warranty - A Game, this is a Kit to BUILD a game
    Downloads: 0 This Week
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  • 4
    JGame is a small multiplatform 2D game engine. It runs on the Java JRE 1.3+ platform, the J2ME (MIDP2.0/CLDC1.1) mobile platform, and the Android (2.1+) platform. It provides a very high-level framework for "classic" type arcade games.
    Downloads: 1 This Week
    Last Update:
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  • 5

    Frets On Fire Nxt

    An FoFiX upgrade

    I am in the process of looking for a team to make this must have exp in Visual C++. This game will change depending how it turns out during the development process.
    Downloads: 0 This Week
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  • 6
    Little "snasation" game involving Patty. Written in Java and JavaScript. Besides, there's a port of Flixel to Java and Slick2D, called Slixel, developed alongside with a platform game called QNQ: Qualcosa Non Quadra.
    Downloads: 0 This Week
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  • 7
    A space game programmed in Java ME (J2ME). It uses MIDP2.
    Downloads: 0 This Week
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  • 8
    Simple MIDP2.0 shoot'em-up game to study MIDP, it works on mobile phones with 128x160 resolution Tested on Nokia 3500Classic
    Downloads: 0 This Week
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  • 9
    Successor to the original Project Mars. Similar to the first game. Supported resolution is still 128x160. The main differenc between the 2 games is structural. Though I need to improve my methodology.
    Downloads: 0 This Week
    Last Update:
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  • 10
    This is a Stepmania game dedicated for mobile devices for example Mobile Phones, IPods etc. Tha game can use files and packs from original Stepmania game
    Downloads: 1 This Week
    Last Update:
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  • 11
    Batiscafo is a brand new game for mobile devices. It was made with Sun Wireless Toolkit for j2me devices capable of MIDP 2.1 and CLDC 1.1. In it, you navigate in a batiscafo to the deeps of the sea searching for treasures.
    Downloads: 0 This Week
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  • 12
    Bomber is a j2me MIDP 2.0 game based on a Spectrum 48k classic original game. It was developed using Sun Java Wireless Toolkit and is tested on Nokia 6234 mobile phone.
    Downloads: 0 This Week
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  • 13
    MegaBlock is a Tetris clone for J2ME devices. It aims to be a simple and honest reproduction of the addictive classic. It will run most modern mobile phones with java and a good sized screen.
    Downloads: 0 This Week
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  • 14
    Tile Map Editor
    Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
    Downloads: 2 This Week
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  • 15
    OpenGH is a open source attempt to create a game akin to the hugely popular "Guitar Hero" game on the PC. OpenGH will attempt, in any way possible, to bring the Guiter Hero experience to the PC.
    Downloads: 0 This Week
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  • 16
    A rewrite of the game engine for Doukoutsu Monogatari (Cave Story) using SDL. The original data files are required to play.
    Downloads: 0 This Week
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  • 17
    Treenimation is a tool for creating web-based, multiplayer board games and animated games embedded in a virtual city, Treenopolis. All games/user tools are coded in a scripting language: Treescript. Non-programmers can create drag-and-drop games as well.
    Downloads: 0 This Week
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  • 18
    This is snake game for PC and Pocket PC with single and multiplayer support.
    Downloads: 2 This Week
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  • 19
    Poekieland is a platform game - with trampolines. Loosely based on the very old games 'Fruit Panic' (1984) and 'Mappy' (1983).
    Downloads: 0 This Week
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  • 20
    A PocketPC clone of the classic Block game. It is written in C# using the Microsoft .Net Compact Framework, and it requires PocketPC 2002 or later. For development, Visual Studio.Net v 7.1 or later is recommended.
    Downloads: 0 This Week
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  • 21
    Windows clones of the classic Space Invader game. The project consists of three modules running on three different (Windows) platforms: PocketPC, Windows XP, and OpenGL. The OpenGL version can be easily ported to any OS supporting OpenGL.
    Downloads: 0 This Week
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  • 22
    A Qt based game similar to Space Cadet for desktop and embedded machines.
    Downloads: 0 This Week
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  • 23
    PocketKobo is a single-player four-way scrolling action game. Your objective is to destroy all the fortresses. Control your space ship by pressing the cursor keys and shoot beams by pressing the action key. PocketKobo is a port of the game XKOBO.
    Downloads: 0 This Week
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  • 24
    This project is intended to be a PocketPC (and possibly others) port of the game SFCave for the Palm Pilot. It uses EasyCE (http://www.pocketmatrix.com/phantom) for graphics output.
    Downloads: 0 This Week
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  • 25
    This project contains four playable arcade clone games. Breakem, Shootem, Munchem, and Blockem. It also contains a utility library built and designed to make implementing these games relatively easy.
    Downloads: 0 This Week
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