Showing 67 open source projects for "cube 2 engine"

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  • 1
    PacMan2 - The Family - Network Edition - Arcade game - opensourceware version of Pacman with NEW DESIGN and LOTS OF DEVICES (program's engine has got script executer - Squirrel(R)), in 2D version, semi-3D version and under development fully 3D It can be played by 2 players at the same PC or in multiplayer mode over the LAN-network (TCP/IP protocol, uses sockets)
    Downloads: 2 This Week
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  • 2
    Project 16

    Project 16

    A 16 bit style game on the 16-bit IBM XT.

    A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
    Downloads: 0 This Week
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  • 3
    Y.A.G.A.C.

    Y.A.G.A.C.

    Y.A.G.A.C is a free open-source platformer game

    Y.A.G.A.C. is a very challenging and addictive pseudo-2D platformer game, with 2D sprites in a 3D playfield, but you are limited to movement in two dimensions. It's a story-less game, heavily gameplay based, where you play a ninja trapped in dungeons filled with traps and robots. As you collect colored balls hidden around the level, so the platforms of that color become solid and you can then reach new places inside the level. A very challenging game. Excellent and very smooth engine, the game's strongest point.
    Downloads: 0 This Week
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  • 4
    iGNOP

    iGNOP

    Pong Inverted

    Game Engine --> GameMaker: Studio 1.4... Sound FX --> bfxr.net Font --> Visitor / dafont.com Graphics --> Allan Grzicic Coding --> Allan Grzicic 1 or 2 players (local co-op or local versus) --- v1.2.2 (Released September 14, 2017) - Added mouse support for Player 2 - One more colour added to ball, paddle, and table markings (Style #9 under Settings) v1.2.1 (Released August 25, 2017) - When mouse support enabled, left mouse button adds extra ball(s), right mouse button changes paddle colour - Added logos to table top, press 'x' to turn on/off/rotate (ServePingPong.com, Bruha.com) - Added one more table top style (ServePingPong.com) - Fix: obj_xlimit changes colour according to style chosen with black holes disabled --- Thx to the following peeps (YouTube Tutorials, GameMaker Community Forums): - RealTutsGML - Let's Game Maker - BlueScript - Game Dev Tutorials - gnysek
    Downloads: 0 This Week
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  • 5
    openbor

    openbor

    The ultimate 2D side scrolling engine. NOTE: Moved to GitHUB

    ...Latest source and binaries may be found here - https://github.com/DCurrent/openbor OpenBOR is the open source continuation of Beats of Rage, a Streets of Rage tribute game originally developed by Senile Team. In the years since it has grown into arguably the single most powerful two dimensional sprite based engine in the world and certainly the most versatile. While intended to allow creation of side scrolling beat em’ ups like Double Dragon or Final Fight, the engine is also capable of replicating Shumps, RPGs, platformers and the like. A built in scripting engine allows authors to take it even further, making imagination the only real limit. ...
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    Downloads: 103 This Week
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  • 6
    KOFFE is a 2D fighting game engine compatible with KOF'91. Written in Object Pascal, it's very configurable: it's possible to change all character definitions, backgrounds, sounds and graphics.
    Downloads: 0 This Week
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  • 7
    Crafter 2D

    Crafter 2D

    2D game engine for traditional platform games

    Crafter 2D is a cross platform 2D game engine, with which you can create your own games! Using this engine, you can focus solely on your games assets and behaviour and don't have to worry about the platform. And it is free!
    Downloads: 0 This Week
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  • 8
    PainTown

    PainTown

    Paintown is a 2d fighting game engine.

    Paintown is a 2d side scrolling beatem-up engine. Paintown supports game styles similar to the Sega Genesis game, Streets of Rage 2, as well as traditional 1 vs 1 fighting games through an implementation of MUGEN. Many aspects of Paintown are customizable, from the menu system to the levels and players that can be controlled. Paintown is highly portable. So far Paintown can run on Windows, OSX, Linux, BSD, Wii, PS3, Android and other systems.
    Downloads: 42 This Week
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  • 9
    Dust Racing 2D

    Dust Racing 2D

    A traditional top-down OpenGL car racing game

    Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++). Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide. The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
    Downloads: 0 This Week
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  • 10
    Nova Flux Library

    Nova Flux Library

    Java Game Engine

    This Library gives you support to deal with your gameloop,CoreObject,Ogg Managing, and more
    Downloads: 0 This Week
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  • 11
    Yoshi's Egg - Game Engine

    Yoshi's Egg - Game Engine

    A Simple Game Engine

    A Simple Top Down Game Engine for Linux and Windows obs: in development pre-alpha stage, not fully playable
    Downloads: 0 This Week
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  • 12
    Astra is a OpenGL 2-Dimentional top-down semi-arcade-style action shoot-em-up that focuses on cooperative gameplay.
    Downloads: 0 This Week
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  • 13

    euphoriasdk

    A complete 2D Game Engine with built in drag and drop editor

    Euphoria is a 2 Game Engine and Development kit for aspiring game designers who are interested in getting their feet wet in the world of game design and programming. Some features of the engine are: - 2D levels and basic rasterized rendering - Simple animations and timer systems - A complete embedded Lua 5.1 scripting environment for level scripting - A drag and drop level designer - Support for all standard Windows Media Player compatible media types - Background Music - Sound Effects - Simple object collision detection - Pseudo 3D for making simulated 3D with 2D graphics - Scriptable Menus, buttons, etc - Custom Lua file manipulation libraries and script engine binding - Cut scene videos - Open Source What Euphoria is NOT: - A professional game design engine (maybe someday) - Bug free - Size Efficient (textures are stored as bitmaps - 3D - Covered Under Warranty - A Game, this is a Kit to BUILD a game
    Downloads: 2 This Week
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  • 14

    ParticlePong

    Pong with Particle Effects!! Source included.

    ParticlePong by MasterBaldwin Easy game made in c# with xna, very simple and quick design. Incorporated some particle effects with it. Nothing to fancy. There is NO menu and no end of game. It IS two player but you can play by yourself if so desired. CONTROLS: 1st Player: PADDLE UP: W PADDLE DOWN: D 2nd Player: PADDLE UP: I PADDLE DOWN: K Toggle FPS and Physicle ram display: F5 Source included if you wish to view it. :)
    Downloads: 0 This Week
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  • 15
    Simple platformer engine. World is made of blocks/tiles/squares. Has its own controls library and a builtin map editor. Each game will be loaded as a module that can be created with provided tools without the need for programming/altering the engine.
    Downloads: 0 This Week
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  • 16
    This is a danmaku development project. It'll be a fan game based on famous Touhou series including some original characters.
    Downloads: 0 This Week
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  • 17
    [NOTE: GO TO https://code.google.com/p/cruelhessian/ TO DOWNLOAD THE LATEST VERSIONS] Cruel Hessian is an opensource game engine for Soldat. The main purpose of this project is to implement bots AI based on neural networks. Cruel Hessian is programmed in SFML and OpenGL and should work in Linux, Windows and MacOS X.
    Downloads: 0 This Week
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  • 18
    Game fighting engine written in Java. Yet another M.U.G.E.N. clone
    Downloads: 0 This Week
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  • 19
    This is a Multithreaded graphic engine capable of Direct3D, DirectDraw or GDI graphics with Hardware and software implementations. The interfaces are generalized so the program can change which interface it uses at startup and still render properely.
    Downloads: 0 This Week
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  • 20
    Arcade shooter fully customizable from text files: now you can build your own arcade shooter easily! Project was created and compiled in Java 5.0, using Golden T Game Engine (http://goldenstudios.or.id).
    Downloads: 1 This Week
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  • 21
    An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
    Downloads: 0 This Week
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  • 22
    Dark Matter is an arcade style, multi-player space game, programmed in C/C++. It will feature support for 2-4 players. Dark Matter, is being developed using the Haff Game Engine (HGE) which provides 2D capabilities in 3D via DirectX.
    Downloads: 0 This Week
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  • 23
    Blood Frontier
    Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
    Downloads: 14 This Week
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  • 24
    A simple galaga type game written in python using pygame. Still in early stages of development so help is welcome! a big thanks to the folks at WingWare! They graciously provided the creator with a non-commercial copy of Wing IDE. Great software guys!
    Downloads: 0 This Week
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  • 25
    This game engine is currently immature but builds off of Haaf's Game Engine for rendering, Guichan for GUI, box2d for physics, and TinyXML for modability and configuration. On top of those is a robust feature-rich game architecture and toolkit.
    Downloads: 0 This Week
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