Showing 22 open source projects for "build-updates"

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  • 1

    Catacomb Snatch

    A modernised version of the classic Mojang mini-game

    Catacomb Snatch was a mini-game created by Mojang. This project aims to modernise it but without adding tons of functionality of overcomplicating it and the build system, like other forks of this game do. Java 18 compatible.
    Downloads: 1 This Week
    Last Update:
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  • 2
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Crafter 2D

    Crafter 2D

    2D game engine for traditional platform games

    Crafter 2D is a cross platform 2D game engine, with which you can create your own games! Using this engine, you can focus solely on your games assets and behaviour and don't have to worry about the platform. And it is free!
    Downloads: 1 This Week
    Last Update:
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  • 4

    PrakeOut

    Cross platform BrakeOut with level editor

    ...Executable for Win 32 OS available, but source will run on all platforms! PrakeOut currently only supports Python 2.7, so remember to download the correct Python version if you want to make your own build. The entry module for your project should be GameHandler.py
    Downloads: 0 This Week
    Last Update:
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  • 5
    Dust Racing 2D

    Dust Racing 2D

    A traditional top-down OpenGL car racing game

    Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++). Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide. The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
    Downloads: 0 This Week
    Last Update:
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  • 6
    JVGS is an open source platform game that is not like the others. It is build on simple line structures loaded from svg files, giving the whole game a "sketched" and minimalistic look. Levels can be made with simple xml and lua files.
    Downloads: 5 This Week
    Last Update:
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  • 7

    euphoriasdk

    A complete 2D Game Engine with built in drag and drop editor

    ...Some features of the engine are: - 2D levels and basic rasterized rendering - Simple animations and timer systems - A complete embedded Lua 5.1 scripting environment for level scripting - A drag and drop level designer - Support for all standard Windows Media Player compatible media types - Background Music - Sound Effects - Simple object collision detection - Pseudo 3D for making simulated 3D with 2D graphics - Scriptable Menus, buttons, etc - Custom Lua file manipulation libraries and script engine binding - Cut scene videos - Open Source What Euphoria is NOT: - A professional game design engine (maybe someday) - Bug free - Size Efficient (textures are stored as bitmaps - 3D - Covered Under Warranty - A Game, this is a Kit to BUILD a game
    Downloads: 1 This Week
    Last Update:
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  • 8
    2D-Jump&Run: play colourful challanges with many various objects (e.g. enemies, coins, traps and so on...). You can use an integrated editor to build your own challanges. Also you are able to add your self-drawn objects and tilesets.
    Downloads: 0 This Week
    Last Update:
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  • 9
    space42
    Space42 is 2D space shooter game build upon SMILE library (see smile2d). It serves as an example of SMILE usage but its main purpose is to make fully playable space shooter game with levels fully generated from web content available through HTTP.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Arcade shooter fully customizable from text files: now you can build your own arcade shooter easily! Project was created and compiled in Java 5.0, using Golden T Game Engine (http://goldenstudios.or.id).
    Downloads: 0 This Week
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  • 11
    A clone of Frogger game, sample for developping the FGame module : a library to build arcade game on top of pygame/python.
    Downloads: 3 This Week
    Last Update:
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  • 12
    ...This is a part of a Java-based gameseries in different perspectives. This (the first) part will be a siple 2D-tilebased Jump'n Run. Planned following Parts will be based on ISO-Tiles and at least 3D. The Project is build w
    Downloads: 0 This Week
    Last Update:
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  • 13
    Tile Map Editor
    Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
    Downloads: 1 This Week
    Last Update:
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  • 14
    Oil Worker is an addictive and challenging arcade puzzle game developed in PyGame. You've been contracted by an oil company and your goal is to build a long pipe to carry the oil from the oil well to the refinery
    Downloads: 1 This Week
    Last Update:
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  • 15
    Wooky is a free tile map editor for the creation of tile based games.
    Downloads: 0 This Week
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  • 16
    Treenimation is a tool for creating web-based, multiplayer board games and animated games embedded in a virtual city, Treenopolis. All games/user tools are coded in a scripting language: Treescript. Non-programmers can create drag-and-drop games as well.
    Downloads: 0 This Week
    Last Update:
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  • 17
    SDL Sasteroids is a rework of the original sasteroids game to allow it to run on modern systems. In addition to providing very similar gameplay to the original sasteroids game, a few suprises and updates have been inserted to make it fun for old fans.
    Downloads: 4 This Week
    Last Update:
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  • 18
    This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
    Downloads: 0 This Week
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  • 19
    The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
    Downloads: 0 This Week
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  • 20
    In this project we will build a \"Pacman\" clone , using DirectX and testing it to work properly under Win2000
    Downloads: 0 This Week
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  • 21
    Tron7 will define a network protocole for a "lightcycle-like" game and will provide a reference implementation build in Java. They will support various features ranging from team play to obstacles and odd shaped maps.
    Downloads: 0 This Week
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  • 22
    This is a simple demonstration shooter game utilzing the Actionscript 3 Flashpunk Game Engine and eventually some additional 3rd party FOSS addon libraries as well. It utilizes the Flex 3 SDK and is cross platform. Current build in Flash Develop.
    Downloads: 0 This Week
    Last Update:
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