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An updated Mac OS Classic/Carbon-specific port of FCE Ultra 0.98.13, the Nintendo Entertainment System/FamilyComputer emulator, and beyond. This emulator is meant for older Macs, pre-OS X.
Game framework including 1, 2 and multi-players modes which doesn't involve any central server, so peer-to-peer multi-players equivalent! Java environment (v. 1.5+ @ java.sun.com) Including a multi-platform API.
Imaging capabilities provided by Java Advanced Imaging (JAI) and 3D support provided by the LWJGL (www.lwjgl.org) API.
OpenJazz is an open-source version of the classic Jazz Jackrabbit™ games. OpenJazz is available for a wide range of platforms, including Windows, Mac OS X, and several gaming devices. To play, you will need the files from one of the original games.
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A game based on "Frets on Fire" ( itself based on Guitar Hero) and its numerous mods, with the aim of providing a good set of features and decent performance. Should work with just about any OS.
Tux-n-Run is a 2D Super Mario style platform game, created in C++ using SDL. The aim of the project is to increase the number of quality games available for the Linux platform. Windows and possibly Mac OS X will also be supported.
This game runs on J2ME platform, requires MIDP2.0. The test of this game is success on Motorola e398 and C975, I cannot guarantee it can perform well on other mobile phones.
A Supaplex clone, based on SDL, written in C++.
The story: You are Murphy, a bug-hunter inside the PC. Your job is to remove bugs from programs inside the computer.
It should run under Unix and Windows OS, and can be easily ported to other platforms.
Spontane is a 2d fast-paced fighting game, for play on your local computer, LAN, or Internet, on any OS which runs Java. Similar to Nintendo's Super Smash Bros.
Space Invaders OpenGL is a 2D/3D clone of Space Invaders developed with the OpenGL API. The host language is C/C++, and the OS platform Windows. For Windows Vista/Seven, the program must be "Run as administrator". I'll do a fix if I have time. Thanks.
An SDL/OpenGL C++ clone of the famous Puzzle-Bobble/Bust-a-move series - Shoot bubbles, three of the same colour in a row pop. Emphasis on well-designed two-player support. Should work on basically any OS that supports SDL (which means basically any OS).
A new game for Mac OS X as well as Mac OS 8-9 and Windows. Think SuperMario and Dungeons and Dragons. This 2-D side-scrolling RPG is sure to captivate you as you play through its many levels with plot twists at every corner.
Windows clones of the classic Space Invader game. The project consists of three modules running on three different (Windows) platforms: PocketPC, Windows XP, and OpenGL. The OpenGL version can be easily ported to any OS supporting OpenGL.
The goal of this project is to develop an implementation of the classic game "Bomberman" for PalmOS. Early emphasis is on developing the basic game features and controls. Long term goals include battle games with AI, and via IR and possibly bluetooth.
A multiplayer 2D arcade shooting game. Each player has a squirrel and weaponry.
runs currently under windows.
utilizes the allegro library so it will hopefully be ported to others os´s too.
see homepage for more info.
Porting the Ambrosia Software game Ares (by Nathan Lamont) to Mac OS X and beyond. The source has just been released - a first alpha may be soon! Although this project is called Ares X, it is supposed to be called Xsera (the name should be changed soon)