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As many Tetris-games have already been spread out, the most developers try to add something new to Tetris, which inflicts its fun. Though it brings a bad impression to me when I think back of the old Tetris. This was my motivation to start this game...
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Shadow Pong is a clone of the classic Pong game, written in C/C++ with the help of the SDL libraries (SDL and SDL_image). It is a very simple program but it can still be fun none the less. It was written more as a learning tool, rather than a good game,
The playground game of "it" or "tag" combined with the arcade game "Pacman". One player is "it" and has to tag another player to stop their counter from ticking up. Whoever has been it for the least amount of time by the end of the game wins.
Open Mortal is a parody of the once popular coin-up fighting game, Mortal Kombat, for Windows and Linux. It is currently playable, has 18 playable characters. There is network game, team mode, etc. You can even add your own character.
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This app written in Visual Basic is for counting coin input, and help with performing maintance and setup for computers running arcade software such as MAME. Now helps make controller config files. Visit the main home page for more info.
RAW is a re-implementation of the engine used in the game Another World. Original RAW was made by Gregory Montoir. This version is a port of this engine for the GP2X Console. You need the original game files of Another World to make it run.
This is a clone of (or even better, a tribute to) the simple yet addictive game Xjump, rewritting it using SDL and adding new features like local multiplaying, themes, new gameplay features, opengl rendering and much more.
A platform, sidescrooling, map oriented game for the Nintendo's Game Boy Advance system (think of Metroid or Castlevania-SotN). This project also contains the tools developed to produce the game, like a map editor and a tile creator that parses a BMP im
ScaleRacing is a scalextric game that has a track editor and 2 cars. Compete with a friend or against the computer on your own made tracks to win the 5 laps race. On your free time, at school or at home, this game is very simple to play.
SDL Sasteroids is a rework of the original sasteroids game to allow it to run on modern systems. In addition to providing very similar gameplay to the original sasteroids game, a few suprises and updates have been inserted to make it fun for old fans.
A scrolling, platform-jumping, key-collecting, ancient pyramid exploring game, vaguely in the style of similar games for the Commodore+4. The game is intended to show young people (I'm writing it for my son's birthday) all the cool games they missed.
The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)