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A network-enabled old-school 2D fighting game engine. Players should be able to create their own characters, backgrounds and other add-ons and use them for off-line and on-line fights.
This is a side scrolling game using C++ and sdl 2d graphics.It is about a helicopter that transforms into a robot with a sword and shield.Gameplay will be like a fighting game in robot mode and a shooting game in helicopter mode.
Space Dodge is an action game where you have to navigate your trade ship through sky full of danger - from meteor showers to star patrol. The game is written very much "retro-style" to have the same look and feel or old arcade games.
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Alien Attack is a side rolling shoot em up arcade game. There will be different kind of aliens, power ups, spaceships and levels. The starship can be upgraded with speed boost, shield and auto fire.
Since the evil Trolloboars came to your world,all inhabitants of the drelbish kingdom have been imprisoned.As the last free Drelb your mission is to free them by defeating the Trolloboars on the atomic flip grid and the Gorgolytes in the dark corridor.
Space Ranger Bjarke: Aliens stole my Cowboyhat is a game composed of two sub-games: one is raptor 3d-like and the other is inspired by the classic Commander Keen. See more at our homepage http://spaceranger.sourceforge.net
Jump n' RotN is 2D arcade, physics-based game which is very hard to categorize in 254 letters :-) Description is available on its homepage. Jump n' RotN uses: SDL, OpenGL, FMOD, SDL_Image, SDL_TTF, SDL_Config and TinyXML libraries.
Solar Pursuit is a space adventure/RPG game for Linux and Win32. It's a combination between Solar Winds, Privateer and a lot of innovative features. It aims to become multiplayer at some point.
Jeu d'action en vue de dessus programmé en C avec la librairie graphique SDL. Compatible Windows et Linux. Dans le but d'apprendre ŕ programmer en 2D temps réel. Il faudra implementer le biécran et le réseau.
Super Posse Party is a game we have decided to make after Nintendo's Super Smash Brothers Melee, for PC, using random friends we know as models. We hope it turns out well!
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
The Tears of Thaliss is a arcade-style space shooter written with C++ and Crystal Space. Will support network play and user-customizable ships with numerous upgrades!
This is a networked multiplayer clone of the classic megaman game using a directx framework. There will be two modes, capture the flag and coopertive mode. In coopertive, players take control of megaman, in capture players control various robot masters.
MetaWars will be an network game based on the famous comics of Jodorowski, The Metabarons.
This space battle game will allows you to take part in the famous history of the Metabaron's family, and, maybe, some day, become THE Metabaron.
This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
This is a PacMan Clone that we intend to program for learning Game Development.
Feel free to give us your advice and tell us if you like playing it.
Este es un clon del Pacman que queremos programar para aprender a Desarrollar Juegos.