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Glider 2008 is a remake of the classic paper airplane simulation game by John Calhoun, featuring a complete three dimensional world and modern rendering techniques.
For fans of the original Sonic The Hedgehog game from the old Genesis and Master System days, the project aims to bring back, in C++ and using modern technologies, an open-source and fully extensible clone of the game.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
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Pung is a clone of the infamous pong game for the Nintendo DS. Pung can be played against the computer AI or with other human using WIFI. It's written using devkitpro and friends.
Basically XNA is a simple 2-D action game that implements core game design elements such as input and collision detection. While the game itself is designed to be fun and playable, the project's end goal is to educate those who would contribute.
Positif is a game engine for three-dimensional games in isometric projection. It supports 6 degrees of freedom, flexible mapping, voxel models, and who knows what else.
"Something destroy your land. Something kill everybody in Loredian. Attack is the only way. The only way for try to survive..." Operation : G.O.L.E.M. is a 2D game based on the SFML librairy. French : http://gigotdarnaud.etherweb.fr/-GOLEM-
A fun falling blocks clone, with a twist! The game features two player network play. Please note that as of now, Bellevue Lemur is just a code name. Full name is TBD.
This is a simple demonstration shooter game utilzing the Actionscript 3 Flashpunk Game Engine and eventually some additional 3rd party FOSS addon libraries as well.
It utilizes the Flex 3 SDK and is cross platform. Current build in Flash Develop.
A remake of a classic Ghouls and ghosts with some addiction taked from Ghouls and ghosts, Ghosts and goblins and Super ghouls and ghosts. The code of this game its developed under GNU/GPL.
An isometric scrolling tower defense / survival game which places the user in control of accountants who must fend off attacks from waves of upset ponies.
This is a Python based mini-game framework that supports the Wii Remote as primary input. It employs PyGame, PyOpenGL, PyBluez, and a Python port of Wiigee.
The is a 2D ball game write in pygame.
I has finish the basic framework and the playable version.
The code is free for anyone who want to edit it and learn something form it.
Wizard Worm is a Nintendo DS homebrew game. It features a snake that may use runes to make some "magic". It may be played as a single player or a two-player game using wifi.