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Automate contact and company data extraction
Build lead generation pipelines that pull emails, phone numbers, and company details from directories, maps, social platforms. Full API access.
Generate leads at scale without building or maintaining scrapers. Use 10,000+ ready-made tools that handle authentication, pagination, and anti-bot protection. Pull data from business directories, social profiles, and public sources, then export to your CRM or database via API. Schedule recurring extractions, enrich existing datasets, and integrate with your workflows.
MicroWar is 'Space Invaders' style arcade game, in the cruel world of micro-compter industry. You're a Macintosh faced to invading Wintel hordes year after year, kill more PC. Developped with python and pygame library.
InterLink is a sidescrolling game written in Python using the wonderful Pygame and Pymunk libraries. It uses interdimensional linkings to move objects from one area to another.
Queue Management System for Busy Service Providers | WaitWell
The queue management system that perfectly adapts to your workflows
The queue management system that perfectly adapts to your workflows. Improve operational efficiency in weeks with the most configurable enterprise queue system.
...It uses two dimensional vector graphics and involves gravity. The aim is to fly around the screen and destroy opponents with 4 different projectiles. It was made using python, pygame and livewires
Transforming NetOps Through No-Code Network Automation - NetBrain
For anyone searching for a complete no-code automation platform for hybrid network observability and AIOps
NetBrain, founded in 2004, provides a powerful no-code automation platform for hybrid network observability, allowing organizations to enhance their operational efficiency through automated workflows. The platform applies automation across three key workflows: troubleshooting, change management, and assessment.
Asteroids Infinity is based off of and quite like the classic arcade game, but has much more! Features: -Nifty elastic viewpoint (viewpoint is loosely attached to the ship) -Upholds Newtons 1st law -Highscores -Configurable controls
pyCave is an addictive 3D clone of the game SFCave (also "Helicopter Game" or "Jetman" in facebook.), with nice graphics. The goal of the game is to fly a damaged ship inside a tunnel, avoiding obstacles.
This project is abandoned. Download these files at your own risk.
The bzr repository used for the Beginning Pygame presentation presented at Penguicon 7.0. The goal is to demonstrate basic pygame concepts, but could be used as the basis for another game.
Froggix is a clone of the classic arcade game Frogger. The aim is to gain points by getting frogs safely across a busy road and a treacherous river to their homes.
Nintendo DS port complete. Shoot down meteors by matching kanji with their pronunciations. Has kanji for all grade levels (~5,000 total). Inspired by Kanji City Defender.
A curtain shooter game inspired by Team Shanghai Alice's Touhou Project (AKA Project Shrine Maiden), written in Python using Pygame. X to shoot, C to shield, Z for charge shot, and arrow keys to move. The current playable characters are Lieutenant Reed,
A pygame remake of the old SEGA Dreamcast game "Chu Chu Rocket" featuring penguins (and, in one of the next releases, polar bears). It can be summarized as "fastpaced Multiplayer Lemmings from above ... with Penguins"
Havoc is a python game power by pygame. A bidimensional old school shot'em up with an improved ai, different weapons and different kinds of enemies with different abilities.
The basic gameplay is the one you've seen before. You control a spaceship, and try to eliminate the enemies! The game will feature a free-play mode and a campaign mode. The possibility for ship upgrades and weapon upgrades is also on the to-do
A small game written using python and pygame. The player has to keep the ball from hitting the floor. The ball bounces and behaves according to a realistic physics model.
Navigate a 3D maze while consuming energy pills. Avoid being captured by 4 quirky, colourful ghosts. Pathman is a 3D first/third person re-interpretation of Namco's popular 1980's arcade hit Pac-Man.
frozen-bubble-menu a tiny graphical user interface to set up parameters only available with the command line interface (like enable/disable sound or visual help) and launch frozen-bubble. The goal of frozen-bubble-menu is to help the end-user.
A Windows remake of the Mac-only game GliderPRO, a puzzle and action game from the early days of Mac computers. This remake is aimed at providing a functioning level editor and modding tools.
Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.