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Tank Arena X is a 2-D arcade game playable by a single or multiple players. It loads all the game data from simple text files, allowing for easy modifications and creation of new levels and mods. Also, can support AI tanks using its AI engine.
xo-falldown is an python based Falldown game for Windows/POSIX. For the XO: One Laptop Per Child, the game will allow users to have fun playing and to learn. It written in Python, so the users will have full rights to source and should enjoy hacking.
Fuzzy, the funny bunny is on an adventure in this fun platform game. This game will feature high quality graphics, nice effects and cool music. The game is suitable for all ages. The game is currently under development at Alpha stage!
Stick Alien is an old style arcade Game featuring "Stick" style of drawing! Earn points by being safe from the space ship and the running aliens! It uses the Allegro lib for graphics and sound.
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This my first game, i was very happy when i create it.
Manga fantaisie is a 2d game, you incarnate lot of famous manga in baited adventure, i let you discover it. Good play.
Like stepmania except in a maze. Instead of following arrows according to the beat, you now have the freedom to explore the maze - just stay in sync to escape the ghosts. Fun with keyboard or dance mat.
JMario is a side-scroll game, built in Java, based on Nintendo's Super Mario World. It's been developed by David Buzatto as part of his course conclusion work entitled "Utilization of Java Platform for 2D Game Development".
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
Another Liero/Molez (real-time worms) clone written in Java, all basic things works, network-play, graphics, weapons and basic physics. The project needs some new fire and ideas though! Please visit project website for more information how to run it
Twisted Life is a video game that uses a variant of John H. Conway's Life cellular automaton in which Life forms twist around the center of the universe.
Trilobots is an arcade-style shooter that evolves the abilities and programming of the enemies using a genetic algorithm. The end goal is to make the evolution transparent, allowing users to learn how genetic algorithms work while having fun.
Bluejay's Quest is a game about the mysterious bluejay who follows Mario around in Super Mario World. Experience the secret life behind this strange hidden character who has some unknown fascination in Mario.
A sick and addictive arcade game. You control a hand holding some very heavy ball on a rope (physics simulation included), and there are a lot of enemies trying to eat your hand. You won't let them! Crush'em all with the ball!
The Game With No Name is a cross-platform game written in C++ with SDL. Players race through different mazes while battling each other at the same time, combining features of a puzzle game, an arcade game, and a racing game.
Vectra is a 2-d arcade-style game with 3d graphcis and a unique style of gameplay. The game is tests a player's dexterity, reaction times and such, probably requires some practice.
Shakarra: Duels is a top-down two player shoot-em up. The gameplay is similar to that of bomberman, as both players play on the same keyboard. The game is set in the near future, and players navigate and destroy each other in tanks.
Kraptor is a classic shoot 'em up scroller game, where you must fight against tons of bad dudes. This is a full game with massive destruction, powerful weapons, and high speed action in varied levels.
Works for Linux, DOS, Windows, QNX, Mac Os, etc..
Schijf is a clone of the 1989 arcade game Pang by Mitchell Corp. It has harpoons, stairs, platforms and, of course, bouncing balls. Some unique features will be added too.
Pang Zero is a reimplementation and extension of an old arcade game, Super Pang. The intention is to make it cross-platform (at least, as cross-platform as SDL and Perl are), multiplayer (up to 6-8 players), fast and fun.
A collection of games created with the Scrolling Game Development Kit (http://gamedev.sf.net/) maintained as a separate project by the author or authorized agent, which allows better management of game projects independent of the main gamedev project.