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A tile based game engine for Windows/DirectX designed to simulate the best features of Super Mario Bros. 1, 2, and 3, while adding a map / entity editor and networked play.
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Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
NRX is based on the DOS Raptor, hoping to bring back some 2D action into the graphics-intensive 3D world of today. Features include buying/selling weapons, reactors, etc. I hope to either have a strong, non-linear storyline, or no storyline at all.
Uninspired Software is dedicated to creating games that are fun to play.
Currently, we have SDLPong, a "purist's pong". Other games are in
development.
Oxygen is an overhead space action rpg, where the player takes the role of a freelancer starship pilot, and, given by the openended galaxy, he may choose his goals as he see fit
(mercentile, piracy, trading, adventure ...). powered by SDL and Kyra.
Nebula Wars is a remake of the classic arcade game Space Invaders. Nebula Wars will be bringing new features to the game as well as staying true to the old classic.
SDL Invaders is a cross-platform space shooter, which supports custom levels and additional media. It is also intended as a sample game for beginning programmers, who wish to learn to make games.
ClassicBomberman will be a clone of the famous game, featuring a 16+ multiplayer mode and a classical layout without fancy additions. It uses Kyra and SDL_net.
The Squicki game is an Allegro-based platform game, initially written on
the course of learning to use Allegro. It has since then became a game
with a highly humoristic potential, employing elements of sarcasm, surrealism, pacifism and a light touch
Fully templated C++ library for Steering Behaviors of Autonomous agents (characters). The library comes as package where you can create your own behaviors using the power of templates.
This project is about one thing. Fascination of old arcade space shootemup games. I have seen one or two really good ones. But what about buying a faster ship for the credits you earn or maybe a new set of weapons ?
An action packed arcade action that captures the spirit of the old hits like Galaxian and Asteroids. No unnecessary long story that only clouds the game, but pure, fun arcade action with wave after wave of enemy fighters. It's kill kill kill all the way
BoboBot is a fast-action run-and-jump game based on the MegaMan series. An evil force is taking over the Earth. Travel to different places, beating powerful bosses, and gaining their weapons.
A Linux-themed 'Defender' clone. Fly your spaceship over the landscape shooting down aliens, and protecting Penguinoids from being abducted and mutated!
Happy Puppy is a complete side-scrolling game. It uses DirectX for graphics, sound, and input. In addition, it uses André LeMoth's "game engine" from TOTWGPG. Uses Microsoft Visual Studio (VC++) for project management.
This is a mindbending arcade game where you turn little triangles in a triangular field until the wires imprinted on them match each other and everything goes boom. A little like tetris.