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This game is a popular software project computer scientist majors need to program and present during their studies.
The main goal is to learn the uses and meaning of Object Oriented programming languages.
Hi!Have you ever thought of a super high tech pacman?Well now you can have your dream! Introducing Pacman 4000! You run around trying to Master every single Point!!!
A space shooter with: non-fixed AI behavior, less scripted behavior and more AI interaction, a solid political struggle on the background and many RPG characteristics to it
This 2D Map/Game editor creates custom formated 2D maps that can be used in my 2D engine. You can create differnt kinds of 2D games like a breakout clone or a pac-man clone. This is written in c/c++ using the Win32 API/GDI and using the wxDev-C++ IDE
Teaches the Japanese Kana using a repetitive approach. You must quickly enter each Kana's romanji when it falls from the top of the screen. By the time you have completed all 30 levels you will know the romanji and pronunciation for every Kana character
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UPDATE 2012-08-15: Software license has been updated to the MIT License! In the source files it still say GPL, so please just ignore that. All of the code is...
Primarily a 2D super simple map (.SSM) level editor using game presets to natively support various 2D games striving to be perfectly user-friendly with no hassle or bothering the end-user with technical details.
Project BlendOut is developing a futuristic race Game called Impulse. It is being developed by the blendout development team using the Ogre graphics engine.
2D game using the 3D engine Raydium. Is intented to be an unnoficial second release of the well known, in Spain, Supertirititran game. This time our hero will have to fight against racists people and against the mafias.
A simple 3D game based on "escape the room" principle.
Help the dwarf to leave the dungeon...
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Petit jeu 3D basé sur le principe d'Escape The Room
Aidez le nain à sortir du donjon...
PSY PONG 3D, is a three dimensional Pong clone made in C, using OpenGL/GLUT. It runs on GNU/Linux, but the code should be portable enough to run on other platforms.
This software will allow the user to make their own Super mario game just like the way they want it! You can customize the overworld and the levels too!
You can add as much as you want and much more with this software.
Batiscafo is a brand new game for mobile devices. It was made with Sun Wireless Toolkit for j2me devices capable of MIDP 2.1 and CLDC 1.1. In it, you navigate in a batiscafo to the deeps of the sea searching for treasures.
Psychopyretic is a platformer game set in a series of dungeons. Its eventual goal is to provide a framework for writing extensible custom maps and campaigns.
Play a game similar to the popular console game by RedOctane, but designed for your MIDI keyboard. Levels range from Easy, where the hand position never changes and only white keys are used, to Expert, where every note on the sheet music is played.
2D scrolling shooter set in WWII. The player controls a plane which they fly through levels in an attempt to survive and destroy as many enemies as possible. The project is being made using C++ and Allegro.
Bomber is a j2me MIDP 2.0 game based on a Spectrum 48k classic original game. It was developed using Sun Java Wireless Toolkit and is tested on Nokia 6234 mobile phone.
It's a platform game in 2D programmed in C++.
It supports joystick and keyboard, contains a random-world generator, four kinds of enemies, three kind of weapons, the option of "charged shut" and some "scenario features".