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A classic Bomberman game with multiplayer support, cloned on original SNES games. Also similar to Dynablaster. Developed in C++. Runs on Win32 and Linux.
Update 2019-09-22: sorry, there's no progress currently.
Dust engine is a game engine for 2d shooter game with top-down view. At first, game mechanics will be developed; other features, like sound and nice graphics, will be added when they needed to demonstrate the mechanics.
A simple galaga type game written in python using pygame. Still in early stages of development so help is welcome! a big thanks to the folks at WingWare! They graciously provided the creator with a non-commercial copy of Wing IDE. Great software guys!
Bomns for Linux is a fast-paced multiplayer deathmatch arcade game, which uses SDL for its graphics and sound. Its gameplay is best described as "old-school," as it's based on the ever-popular text-based Bomns franchise.
A C#/XNA PC game. It is a 2D sidescrolling (2.5D) game, which features a some sort of man running around killing things; this is a first-time project - and mostly dedicated to education.
Blarg, will be a top down shooter that will featuring: procedurally generated cities; diverse and interesting monsters and weapons; co-operative network play; and "advanced" artificial intelligence.
Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
It consists of a farmer, sheeps and wolves.
Wolves [controled by the game] eat sheeps.
Sheeps [controled by the game] jump outside the farm.
Farmer [controled by user] uses guns to kill wolves and can rescue sheeps lost outside the farm.