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Vectra is a 2-d arcade-style game with 3d graphcis and a unique style of gameplay. The game is tests a player's dexterity, reaction times and such, probably requires some practice.
Schijf is a clone of the 1989 arcade game Pang by Mitchell Corp. It has harpoons, stairs, platforms and, of course, bouncing balls. Some unique features will be added too.
Shakarra: Duels is a top-down two player shoot-em up. The gameplay is similar to that of bomberman, as both players play on the same keyboard. The game is set in the near future, and players navigate and destroy each other in tanks.
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Aliens turned almost all humans into undead. Now save the Earth yourself! abuse/soldat-like openGL game with specific graphics, both single and multiplayer, strong focus on action and destruction and many matrix-like effects.
Each player controls a ball launcher. The launcher fires small balls at the large red balls. Each time one of the balls that you fired hits the large red ball your score increases by an amount related to the balls speed.
adVM aims to provide a flexible engine for creating adventure games. The new version is written in java and uses ADL (see http://www.hcesperer.org/adl/) as the scripting language.
SuperSpaceRace is a humoristic racing game, taking place in space. Take control of one of the many different types of ships, and try to outrun your opponents in this fast-paced, low-violence action arcade adventure.
Plunkey the Monkey (codename Flopper) is a platformer game where you play as a monkey in search of a giant banana. Flop your enemies or avoid them by jumping over their head as you try to achieve your goal.
Epsilon Fighter is a 2-D "vintage-style" top-down arcade game for all platforms. The game sets you as the leader of a fighter squadron in space, blasting your way through five levels of futuristic, space dog-fighting action.
Tux-n-Run is a 2D Super Mario style platform game, created in C++ using SDL. The aim of the project is to increase the number of quality games available for the Linux platform. Windows and possibly Mac OS X will also be supported.
Asteroids-3D is one of the many 3D remakes of the classic Atari's "Asteroids" from 1979. Viewing your spaceship in 3rd person perspective, you have to destroy all asteroids that appear in front of your guns.
This is a top-down space-exploration game written in c++ using CodeBlocks and MingW. It uses Ogre for rendering and OgreOpcode for collision detection. The editing data files info is out of date, feel free to leave comments, crits, whatever here.
Tux Adventures is an SDL-based platform game featuring smooth gameplay, colorful destructible levels sporting Tux, the Linux mascot. The player drives Tux through the melting ice field, sliding over icebergs thanks to pixel-perfect collision detection.
Target of this project was to create a Pac-Man clone in 2.5 D.
This project was developed for the computergraphic workshop of the Hasso-Plattner-Institute.
It was created with the open source grafic libary VRS.
A small scrolldown space shooter, where the player controls a towship that's been trapped in a wormhole. Features: AI (as opposed to flying a fixed path), 'realistic' physics, and more.
Main objective: to be the game people play in their coffe break.