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Stargun is a space shooter game for Linux based on OpenGL. The aim of the project is the porting of a previous demo realized on windows platform based on DirectX.
A QT-Based program that takes input from joystick/gamepad devices and produces keyboard or mouse activity in XWindows. Great for games with no or mediocre joystick support as well as for emulation. Easy to set up. Supports any number of devices.
AI-powered service management for IT and enterprise teams
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Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity. Maximize operational efficiency with refreshingly simple, AI-powered Freshservice.
GNAGCK (GNAGCK is Not AGCK), in homage to Mike Livesay's Arcade Game Construction Kit (AGCK) for the C64, aims to recreate the unique environment for tile based game development. Written in Java and for Java platforms. Create games quickly and easily.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
This game, I hope it will be soon, a good Clone of the game AtomicBomberMan. It supports multiplayer over the Internet. It's a funny smal game which can be very funny with other human players.
Drive your dainty dot devoid of dastardly demon dots! In simpler terms, DON'T DIE. Use either the keyboard or the mouse to evade the hordes of enemies and use powerups with the SHIFT key! For Windows, Mac, Linux and even Android
Stardust is a game about jumping around and shooting bad guys to get to the end. It is the result of a Year 11 Programming assignment. The engine (called "Jorg") was written in C# using XNA, and has also been ported to C++ using ClanLib.
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
Evolute is a basic defence game, in which you have to keep the enemy off, but with added experience and skill system which makes the game rather unique.
This is the Java version of XPilot, a free multi player online third-person two-dimensional space shooter. It (will) include both a client and a server part and is planned to interface to the meta server via XPilotPanel.
Tiene como objetivo el desarrollo de una obra colectiva multimedia, un vídeo juego "basado" en Súper Mario, la idea es juntar el trabajo de diferentes artistas en una única obra de desarrollo colectivo. Basado totalmente en SuperTux 0.1.3
A 2D game inspired by Gravity Power, Star Control and Super Smash Bros. Features include 4-player split-screen action, enemy AI to play missing players, 15 ships, 9 levels and plenty of fun blowing up the level and the other players to smithereens!