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AlgoBros3 is a platform independent MarioBros clone written in Java (J2SDK 1.4), coded to make easily extensible and upgradable.
With most common tile based game features implemented and a nice Look & Feel.
Java Game being developed by Herzing College Organization of Programmers. We are still in design phase at this time. Language to be used is Java for cross-platform gaming.
"Neotroids" is a sidescroller made in Java and designed to run in as many platforms as possible, based in Nintendo's Metroid series with similar environments and items/powerups. The story revolves around events after Metroid Fusion, with an all-new ch
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A project related to developement of a generic, consistent, game engine with
network facilities, graph teory applied, and other nice stuff under java
(and finally, a game that uses this engine based on a strange science-fiction
history).
JIsoMan is an isometric game engine written in java. It has line-of-sight, entity & terrain objects, and a tilemap and wallmap. It also has a design mode to graphically design isometric maps.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
Spontane is a 2d fast-paced fighting game, for play on your local computer, LAN, or Internet, on any OS which runs Java. Similar to Nintendo's Super Smash Bros.
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A clone of the old DOS game Commander Keen. It's written in C++ and uses the SDL library so it's mostly platform independent. A map-editor (Java 1.5) is also included.
Award winning commercial game Bomber for Nokia Series 60 is now available for free complete with full source code (J2ME).
Fly WWI plane in world with realistic physics, destructable terrain and other goodies.
DracMan is a game based on the old and fun game of PacMan with a Dracula-theme. Plays in any Java-enabled browser and is quite fun! The game is in Swedish, but that should not stop non-English speaking people from playing since it's not that much text.
This is an arcade style game based on the classical Asteroids. Two things differ from the original: energy control and multiplayer mode. Its 100% pure Java, proving that the language is becoming more suitable for game developing.
Qpac is a real time multiplayer action, a real time Worms game designed to network written completely in Java. It is highly configurable and opened graphical - recommended only to windows at the moment (platform independent). More: http://icza.sch.bme.hu
Simple, small, Java Applet game, designed for low-powered computers. Its a 2D adventure type game where you collect ingredients to create spells, battle monsters and rescue your friend.
Game similar to Nintendos Smash Brothers. (clone) EXTREMELY UNSTABLE- JUST A QUICK JAVA IMPLEMENTATION TEST AS OF YET. This project is temporarily dead while java3D and gl4java are researched.
Stone's Throw is a 2D accurate physics clone of the arcade classic Arkanoid written in pure Java. It has support for a global high score list and a central store of level data.
The JOS-RTS will maximize the advantages of the maturing Java language in order to create a game that is both entertaining and a demonstration of the advances made in this technology over last few years.
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