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Fills a rectangle using given tetris shapes (tetraminos) using an optimized brute force algorithm.
A puzzle can have many different solutions; this solver will stop at the first one. Not all puzzles are solveable.
Created to solve the annoying tetris puzzles in The Talos Principle and Sigils of Elohim.
This application is used to monitor your home via email / FTP using USB camera and microphone , there is a lot of configurations to customize it upon needs. A motion detection is also supported. More info, in my blog http://osama-oransa.blogspot.com/
DROID FINDER will help you to track your phone, identify the user taking a picture using the front camera (i.e. if available) and provide the geographic positioning of the device sending you a SMS with a google maps link.
This is a simple app, created around an original sudoku solver based only on heuristics, not brute force. It's coded in Java/SWT(GUI toolkit). It's an example of MVC and of Visitor, Observer, Strategy, Abstract Factory, Singleton Design Patterns.
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HumanSudokuSolver is intended to solve Sudoku puzzles in a way human beings would do (non brute force). It currently solves most of the puzzles I tried and can output a step-by-step solution. Developers who want to contribute are welcome!
A java application for creating, playing and solving SuDoku puzzles of various types. Features both a Swing GUI and command-line operation. The automatic solving of puzzles uses "smart" techniques rather than a brute force search of every possibility.
One of the project groups in Intake 6 is planning on doing a IM client which is secure. This includes messenging, file sending, picture drawing, video transmissions by far.