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Vulnerable app with examples showing how to not use secrets
Welcome to the OWASP WrongSecrets game! The game is packed with real life examples of how to not store secrets in your software. Each of these examples is captured in a challenge, which you need to solve using various tools and techniques. Solving these challenges will help you recognize common mistakes & can help you to reflect on your own secrets management strategy.
Web and mobile application security awareness/training platform
...Utilizing the OWASP top ten as a challenge test bed, common security vulnerabilities can be explored and their impact on a system understood. The by-product of this challenge game is the acquired skill to harden a player's own environment from OWASP top ten security risks. The modules have been crafted to provide not only a challenge for a security novice, but security professionals as well.
If you'd like to download the V3.0 VM, you can download it from github: https://github.com/OWASP/SecurityShepherd/releases/tag/v3.0
Try it live: https://owasp.securityshepherd.eu
Raise issues here: https://github.com/markdenihan/owaspSecurityShepherd/issues
More Info here: https://www.owasp.org/index.php/OWASP_Security_Shepherd
GoPass uses moves in a game of go to generate a password.
...Its function is similar to random password generators, but the generation method is very different. This program generates passwords based on opening moves in a go game.
The method is simple: the Custom Seed at the bottom is used to seed a random number generator (RNG). The RNG assigns a value to every intersection on the board. After moves are played, and Make Password pressed, the values of the intersections generate a password based on the game. All of this is done locally. No information is sent outside of the program.
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This software uses a genetic algorithm to "evolve" reactor designs for Schema's space-simulation game, Star-Made (http://star-made.org/). One of the more unique aspects of the game is that ship power management is not as simple as filling a cube with power generation blocks. This mechanism leads to difficulties in getting maximal power generation out of such reactors.
This program rectifies this issue by using a self-organizing variant of brute force search.
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yaSSL, or yet another SSL, is an embedded ssl library for programmers building security functionality into their applications and devices. yaSSL is highly portable, and runs on standard as well as embedded platforms(QNX, ThreadX, VxWorks, Tron)
yaSSL is still available but no longer being developed. Current development on the same project continues under wolfSSL. Visit yaSSL Home above for the latest stable release.
The goal is 3D game engine. I will also want to have a 2D version of the same thing :) People will like multi-choice for 1 game =p ScarNastics 3D game build on jMonkeyEngine[jME2, 2009] ScarNastics 2D game build on a personal home build written by Sonis
CivilAction lets you create a Choose Your Own Adventure type story that can be played on Java enabled cell phone. A desktop application lets you write story files. People run the story on their phone. Make a 'Tresure hunt' or 'Amaze Race' type game.
An attempt to collect (read rewrite) a set of tools for Ultima Online game playing. Many tools are closed source or discontinued: no way to enhance them with no sources. Here there will be such tools and sources.
<b>IVJ MUD (Masive Multiplayer Text Game) is a SSL-based soft:<br>-Client (GUI)<br>-Server (GUI)<br>-Applet (GUI)<br>-Protocol (SSL-based, use of localization files that store strings to reduce trafic and allow for instant i18n.<br>
LOOKING FOR HELP!</b
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.