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This program prompts the user for a text file containing puzzle data, attempts to solve the puzzle using a brute force algorithm, and prints the solution along with the time it took to solve. I've included 3 sample puzzle files in the "res" folder. "Sub-box width/height" refers to the dimensions of the inner boxes in the puzzle. For example, a 9x9 puzzle has 9 3x3 sub-boxes. The 6x6 puzzle that I've included has sub-box dimensions of 3x2.
This version does not contain any GUI components,...
This is a simple app, created around an original sudoku solver based only on heuristics, not brute force. It's coded in Java/SWT(GUI toolkit). It's an example of MVC and of Visitor, Observer, Strategy, Abstract Factory, Singleton Design Patterns.
HumanSudokuSolver is intended to solve Sudoku puzzles in a way human beings would do (non brute force). It currently solves most of the puzzles I tried and can output a step-by-step solution. Developers who want to contribute are welcome!
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A java application for creating, playing and solving SuDoku puzzles of various types. Features both a Swing GUI and command-line operation. The automatic solving of puzzles uses "smart" techniques rather than a brute force search of every possibility.