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Stop vibe-debugging.
Plug Claude into your app's actual errors.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Eternity 2 puzzle heuristic solver is distributed computing project trying to solve 2 million dollars puzzle by using heuristic algorithms. Project development is based in Sofia, Bulgaria. Eternity 2 website: http://uk.eternityii.com/
IOverflow aims to be a 3D shooter game with a visual style loosely based on the game "Rez". It features a 3D Landscape that responds to the (player selected) music actually playing. (will also work as a fancy 3D screensaver)