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jLlama is a desktop application to monitor servers over SSH. Any figure retrieved from the command line can be polled and graphed in real time. Out of the box, jLlama can graph CPU and Memory usage for Linux and Solaris servers.
PileLine (Pileup pipeLine) is a toolkit for efficient handling of genomic position (GP) files, produced by next-generation sequencing experiments. It is designed to be memory efficient by performing on-disk operations over sorted GP files.
Clinical study tracker tracks case study members through activities.
Developed at Medical Research Council UK to meet a common clinical trial need to track various types of clinical data. Users log dates of completed tasks against participant ID. Simple, useable, reduces lost data! Makes graphical progress reports.
This is an IDE for 8051 which can be used to write and simulate assembly language program and find out errors if any. The project implements almost all 8051 functions. It visually shows the content of all register and memory.
This software simulates cellular behavior based on specific rules (e.g. Game of Life or Wireworld). The UI will be replaceable and there will be a feature for importing rules from a file based on a format developed for this purpose.
This game is the generalization of the classic Battleship game to a n-dimensional grid. Rules are the same as the classic game and boats are always unidimensional, but ships can be set in a linear (1D), square (2D), cube (3D) on n-hypercubic grid.
SARGE - Search And Rescue Game Environment is a multi-player training game for robot operators which also supports agent based robot control for simulation work via TCP.
A cross-platform RPG and adventure game development workshop. Designed to reduce the amount of time to create large scale games by providing custom procedural generation tools.
An open-source desktop application for load/performance testing a web site. It has a very simple UI to configure the load test. The future plan includes transaction support, record, playback and support for load injector agents.
GAME stays for Generic Architecture based on Multiple Experts.
Its main purpose is to make easy prototyping, test and release of prediction systems.
Released by IASC group, university of Cagliari
It's a utility application for updating and integrating translation memories, created by the Autshumato ITE, over a network. Licensed under the TMate Open Source License and free to download and be used by anyone.
Tsunami is an open-source high performance computing language. With it you can write streaming data-parallel algorithms that utilize GPGPUs for orders-of-magnitude speed-up with the ease of writing sequential algorithms.
OpenDMAP (Open Source Direct Memory Access Parser) is a natural language processing (text mining) application: a semantic parser for information extraction.
Superficially, Dominoes on Acid is a solitaire variant of Dominoes with weird colorful tiles. But on a deeper level it is a GUI for natural deduction. Every completed domino is equivalent to a proof of a tautology in classical propositional logic.
It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificial intelligence AI, evolutive algorithms and neural networks. It's implemented in Java.
QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
SiGeM is a Memory Management Software Simulator developed by Padua University's students. This software's goal is to show how processes can use memory pages, with a lot of scheduling policy provided by user configuration, in a multi-programmed system.
Java package to study a clustering model described in the paper \"Novel Clustering Algorithm Based Upon Games on Evolving Network\" by Q. Li, Z. Chen, Y. He and J-P. Jiang (in arxiv: http://arxiv.org/pdf/0812.5064v1), generalizations and similar issues.
JPACS, Java Processor and Cache Simulator, was developed to give a simple and clear tool to simulate a processor with a complete associative memory cache at ISA level, using direct memory access or using a program written in assembly.
NeuroEvolver is a tool for training and experimenting with one particular kind of recurrent neural networks, namely Long Short-Term Memory networks using an evolutionary learning method.
TUFDefender is a software demonstration of the Time Utility Functions and Utility Accrual paradigms. It is also a framework for simulation, visualization, and game development.