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CSGCAD is a CAD application written in Qt/C++ that renders 3D graphics using a constructive solid geometry engine based on GLSL. This application is still far from completion, help is welcome
Todbot is an AI addon to the gamestool virtual machine. The aim is to create an evolving neural network topology that should be capable of creating the optimal topology and network weighting to solve any problem given it.
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HRS Reconstruction System This program build 3D model of object from range images. Program use modified volume reconstruction method for creating a model. In this method I replace difficult calculations on CPU with simple rendering on video card.
vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
OpenCASCADE Sketcher is a C++ library for creating of 2D Sketcher based on OpenCASCADE (www.opencascade.org) library. This sketcher allows to create 2D sketches by using snaps, geometric primitives. It can be used for creating CAD applications.
exoTK ( pronounce exotica ) is a high level C++ library using OpenCASCADE ( www.opencascade.org/ www.opencascade.com) .<br>
The exoTK library will be used to develop a complete CAD Solid Modeler ( exoTKAD )
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Raytracing rendering engine written in Java. Plug it into a modeling environment, or programmatically create a scene. Uses Constructive Solid Geometries (CSG), bounding boxes, and fully extensible design (at least eventually).
This project provides software resources for creatingsolid models of proteins that can be printed on color 3D printers. The main focus is a java program that reads in a PDB file and produces a PLY format stick representation of the protein.
new 3d markup language for creating one tool for all 3d CAD data in the world.it is for viewing 3d data without plugins on web and desktop and for creating3d pdf in one step.