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In knight tour (kt) problem every chess square is visited exactly once using knight moves. In this game some knight moves already made and we have an incomplete kt. The object is to complete the kt by guessing missing moves.
Melete is a program to apply sound changes to a lexicon, simulating historical linguistic sound changes. It supports a flexible and easy to use format for specifying sounds, characters and diacritics, support for phonological features, and more.
The Felo rating system provides an objective fencing strength estimate for each individual fencer in a group, just like the Elo rating in chess. This program calculates the Felo numbers by analysing a bout result list created by the user.
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Vision: To create a city simulation using a all volunteer organization that reaches across the entire world. The project will be created in a virtual workspace utilizing the communication devices that are attainable for a wide volunteer base.
MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaternions, Linear polynomials with eigen systems are all going to be included.
The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
The Campaign Simulator is an attempt to statistically model and predict the outcome of an American presidential election; several users assume the roles of competitive candidates and inflict the repercussions of certain decisions on a GSS based dataset.
The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
The Genetic Architecture Framework is intended to explore and experiment with artificial life techniques using a genetic base for the physical and neural networks for the brain, in a game based simulated world.
This is a slide rule emulator based on the classic Pickett slide rule design. It is written in Python, so the name "pyckett" is appropriate. It is suitable as an example of object-oriented Python software construction, including multiple inheritance.
A TextMap module for Python.
The TextMap class can be used to emulate oldfashioned computer screens. It will have methods like writexy(x,y,text),
input = readxy(x,y,text), clear(), scroll(x,y),
change(coloroptions), settext(text), input = gettext()
A generic game engine built on top of libksd (http://libksd.sourceforge.net/) using the Atlas (http://www.worldforge.org/website/protocols/) for the network protocol.
Mathfun.py is a Python library that contains those little bits of mathemagical ideas that we all enjoy. Primes, prime factorization, Fibonacci sequences, string2value functions...
Sketcher is a real-time 2D physics simulator where objects drawn on a virtual sketchpad can interact with each other when gravity is enabled. Additional features will allow multiple users to join sessions and concurrently interact using shared sketchpads
Networked training tool for Air Traffic Controllers
Crujisim is a tool to allow Air Traffic Controllers trainees to practice in a radar environment. Different users connect to a hosting server to act either as controllers for adjacent positions or pseudopilots.