QMcBeaver is an object-oriented program to perform Quantum Monte Carlo calculations on atoms and molecules. It is designed to be easy to modify, allowing new ideas to be quickly implemented.
A Python IDE optimized for scripting and easy access to documentation.
...touser=1865508 if you want to take over this project**
Mathbench is intended for the development of short scripts such as those daily used when doing research in applied mathematics and physics. Simple widgets and a strong plugin system make it useful and extensible.
ANNOUCEMENT:
Mathbench's purpose is still relevant and could also benefit from the latest improvements of the wxPython toolkit. However, for lack of time, it is not actively developped anymore.
Feelf you want to take over this project, I'd be happy to let it evolve in other hands. ...
A 3D robots simulator written in python. Uses ODE physics and OpenGL/Inventor graphics. A differential wheels robot is provided. There is no user interface but the code is small and is intended to be easily extended for your simulations.
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PyPhys is a set of physical quantity classes written in Python. The classes represent physical quantities (like length, pressure, energy, etc.) that can be assigned and extracted in many different units.
...You might be interested in having a look at
http://pythonhosted.org/plasduino/
instead.
Framework for data acquisition through the parallel port, suitable for performing simple didactic physics experiment.
QME-DEV Workbench (wxScipy) is a data analysis workbench based on Python, SciPy, Numpy and MatPlotLib(PyLab) and uses wxPython for the GUI. It can be used for non-linear analysis with a large set of experimental or generated data. Load/Acquire / Save/ Gr
BrennerMD is a public domain Fortran molecular dynamics program by Donald Brenner and other people. This project is to maintain the original source code and to build a Python interface on top of it.
Dimenso is a library of numeric types for .Net and Java, that obey dimensional analysis and permit calculations with physical quantities. Due to the lack of C++ - like templates with numeric arguments, code generation is employed using Python.
OpenRayTrace is an optical lens design software that performs ray tracing. It is built using python, wxPython, and PyOpenGL. It should run on any platform that python, wxPython and PyOpenGL run on.
The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
The LuSeismo project provides modules for the Earthworm project to capture analog seismometer data w/linux. The project also provides GUI interfaces used in the Loyola Physics Department for several labs, utilizing these seismometers as educational tools
This library allows you to control a PMS (Particle Measuring Systems) Lasair II air particles counter. You can either use a COM component from several programming languages (Visual Basic, ...) or directly use its underlying Python class.
MANIKK is a toolkit for generating numerical interaction parameters -- describing the interaction between metallic atoms in a coherent lattice -- and for performing numerical Monte Carlo-simulations of physical properties of alloy systems.
An object-oriented partial differential equation (PDE) solver, written in Python, based on a standard finite volume approach and includes interface tracking algorithms. *WARNING* The project is no longer using Sourceforge to maintain its repository.
The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
KU1K is a set of tools for 4D,5D and 6D compact U(1) lattice gauge theory Monte Carlo simulation using the Skipis-Vantzos algorithm. As the calculations involved, even for the 4D case, are consuming, the project is modular so as to run on the Grid.
Robotic Manipulator Development and Simulation Environment in Python and Blender. IMPORTANT: Development moved to github. http://github.com/ajnsit/r2d3