Showing 7 open source projects for "multiplayer"

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  • 1

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    You play a 2d blob that reshapes to grab bend bounce and swing on objects floating in midair (like a platformer game), except acrobaticly your view spins when your blob does. I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can do together. The physics and vision algorithm is half working in version 0.3.0. ...
    Downloads: 0 This Week
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  • 2

    Econball

    Equation of stock trading simplified to game of moving resizing balls

    The econ theory is the value of buy and sell are usually equal, at whatever free market price at the time, so if we trade between 2 things, holding the total of those 2 equal eachother, then you can buy without anyone selling, or sell without anyone buying. Just change from one equal valued type to the other, and the total of all the A's and all the B's are scaled instantly to be the same amounts. Those who change to the majority side lose, and those who change to the minority side win,...
    Downloads: 0 This Week
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  • 3

    Visual Integer Factor

    Puzzle game demonstrating whats so hard about binary integer factoring

    VisualIntFactor will be an interactive educational and scientific tool demonstrating multiply, factor, conversion between unary counting and binary integers, all in the same grid of hexagons. This grid is based on pascals triangle, which is a 1d cellular automata that calculates (X choose Y) factorials by each cell being the sum of the 2 cells upleft and upright. Draw a binary integer from a cell going upright, then explore the allowed transforms which may lead you to a factored state in 2...
    Downloads: 0 This Week
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  • 4
    z0mg antihax will be a server-side anti-cheat solution for first-person shooter games. It combats cheating in general rather than specific exploits by employing heuristics and analysis of player behaviour instead of scanning the client systems.
    Downloads: 0 This Week
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  • 5
    This is a framework for developing multiplayer games over j2me and bluetooth using a P2P approach.
    Downloads: 0 This Week
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  • 6
    The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.
    Downloads: 0 This Week
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  • 7

    Crujisim

    Networked training tool for Air Traffic Controllers

    Crujisim is a tool to allow Air Traffic Controllers trainees to practice in a radar environment. Different users connect to a hosting server to act either as controllers for adjacent positions or pseudopilots.
    Downloads: 0 This Week
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