GridABM is an easy-to-use toolkit to develop high-performance agent-based models (ABMs) in Repast. GridABM facilitates large-scale simulation of ABM on multicore computers, local computing clusters, or computational grids.
SARGE - Search And Rescue Game Environment is a multi-player training game for robot operators which also supports agent based robot control for simulation work via TCP.
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SimIS presents an agent-based simulation environment from multiagent research to simulate Internet-of-Services systems. The simulation environment bases on Repast Simphony 1.2 (http://repast.sourceforge.net/).
The Evolutionary Environment Simulator (EvESimulator) is an agent-based economy simulation framework which provides a broader view on evolutionary aspects within a Digital Business Ecosystem.
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UbikSim is an infrastructure to study complex AmI (Ambient Intelligence) applications which involve a large number of users. It is a MABS (multi-agent based simulation) programmed in MASON and aims to be as descriptive as possible.
A demonstration of the result of using an agent based approach in software. Shows a swarm of icons representing agents that follow user selected rules.
QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
This web applet simulates "conscious agent" dynamics as described by Donald D. Hoffman, et al. It allows 1 to 8 agents to interact in 1, 2 or 3 dimensions, and graphically shows the progress of the simulation.
ERepSim presents an agent-based cloud simulation environment integrating electronic institutions from multiagent research to simulate Internet-of-Services systems.
TOAST (Trust Organisational Agent System Testbed) is a simulation framework used to evaluate and compare different trust models for agents embedded in organisational systems.
EMSIM -- EnergyMarketSIMulator -- Agent-based EEX Replay. EMSIM is a META-Simulator that can show you what would have happened at the EEX spot market if ...
KNeTS (Knowledge Elicitation Tools) is a survey tool to create multi-agent models based on local knowledge using pattern analysis to identify rules that are iteratively validated with the informant. The final output is a knowledge-based multi-agent model
The Pando project intends to deliver an OSGi-based implementation of the FIPA agent platform. The motivation behind Pando is the need for an open platform supporting the integration and interoperation of disparate software systems.
TACS (Trust Ant Colony System) is a Trust model for P2P, Ad-hoc and Wireless Sensor networks (also valid for multi-agent systems) based on the bio-inspired algorithm ACS (Ant Colony System).
Agent-based Grid simulator built on top of Repast simulation engine. Allows for a quick and easy development and analysis of agent-based coordination mechanisms for the Grid