Showing 41 open source projects for "linux windows apps"

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  • 1
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
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  • 2
    The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
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  • 3
    Liquid PCB is a Computer Aided Design (CAD) application for designing Printed Circuit Boards. It is unlike any PCB CAD package you have used before. It has innovative user interface, and lets you create freeform tracks without any straight lines.
    Downloads: 0 This Week
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  • 4
    IMPORTANT: The flosslogic project has merged with the sigrok project. Development continues in the sigrok wiki, mailing lists, IRC channel, and git repository.
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  • 5
    LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
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  • 6
    Lua ODE is bindings of OpenDE for the Lua language for Windoze, OS X, and Linux platforms.
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  • 7
    Lienzo is a gtk-Canvas and Lua program to work in geometry. Unlike others like Cinderella, Cabri, DrGeo, etc... this one focuses in algorithms, not in static figures. the lua interface allows to work with programable objects.
    Downloads: 0 This Week
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  • 8
    "The gAIme" is the real time strategy where player can code AI for his units using scripting language (LUA) or special logic editor. Play and survive in this bot's world!
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  • 9
    The goal of spacesim is simulation of a battles in free space. Unlike other such games, spacesim models management of the ship from the point of view of the captain, instead of the pilot. It allows management of the ship of several players at one time.
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  • 10
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
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  • 11
    Genetic programming environment to inference context free grammars base on positive and negative examples of language.
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  • 12
    The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
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  • 13
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
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  • 14
    IRC bot based on the concept of (re-)loadable user-coded Lua modules, editable by anyone, which handle all the bot's functions. The project's main goal is to create a full written-language interface with no special predefined commands.
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  • 15
    Project moved to Google Code since SourceForce is a broken, buggy, non-responsive service. I had to re-log in over 100 times just to change this description. Please visit the project at http://code.google.com/p/starflighttlc/ for the latest version of th
    Downloads: 0 This Week
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  • 16
    QuantimSim is a physics simulation engine. Some aspects of astrophysics, electromagnetism, relativity, thermodynamics, statistical mechanics and quantum mechanics will be included in the simulation library.
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