Showing 7 open source projects for "unity%20multiplayer%20fps"

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    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

    Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
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  • Retool your internal operations Icon
    Retool your internal operations

    Generate secure, production-grade apps that connect to your business data. Not just prototypes, but tools your team can actually deploy.

    Build internal software that meets enterprise security standards without waiting on engineering resources. Retool connects to your databases, APIs, and data sources while maintaining the permissions and controls you need. Create custom dashboards, admin tools, and workflows from natural language prompts—all deployed in your cloud with security baked in. Stop duct-taping operations together, start building in Retool.
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  • 1
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    ...The platform includes built-in interactive visualization using OpenGL and a native graphical interface for analyzing and testing simulations. Additionally, it offers extensive utility functions for physics computation, Python bindings for developers, and a Unity plug-in to enable integration with game engines and visualization tools.
    Downloads: 1 This Week
    Last Update:
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  • 2
    Dust3D

    Dust3D

    Dust3D is a cross-platform open-source 3D modeling software

    ...With Dust3D, you'll see yourself finish a game asset in a blink! Dust3D also supports export your model as FBX and glTF format, so that you can then import the files into software like Unreal Engine, Unity, and Godot for further development.
    Downloads: 8 This Week
    Last Update:
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  • 3
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. ...
    Downloads: 32 This Week
    Last Update:
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  • 4
    Unity3d CarComponents

    Unity3d CarComponents

    Car Systems Simulation With Unity3d

    Simulate Car's Systems With Unity ( the Engine, Transmission, Differential, ABS, TCS, ESP) and more.
    Downloads: 0 This Week
    Last Update:
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  • Grafana: The open and composable observability platform Icon
    Grafana: The open and composable observability platform

    Faster answers, predictable costs, and no lock-in built by the team helping to make observability accessible to anyone.

    Grafana is the open source analytics & monitoring solution for every database.
    Learn More
  • 5
    UnityConverter

    UnityConverter

    Simple software to convert many kinds of unity.

    Unity Converter is the software, which have really good tools to convert many kinds of unity, it helps people whose works with physics too much, and also people who are engineer.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Yggdrasill

    Yggdrasill

    3D Evolutionary Tree Visualization

    ...Later updates will include the full ToL dataset, improve tree generation and overall accessability, as well as adding access to other datasets. Special thanks go to the Tree of Life Web Project and all its contributors for providing the data and to Unity Technologies for free access to Unity 5.
    Downloads: 0 This Week
    Last Update:
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  • 7

    XFEM

    XFEM implementation in MATLAB

    The extended finite element method (XFEM) classified, one of the partition of unity method (PUM), allows discontinuities to be simulated independently of the mesh. This is possible by adding appropriate functions to the FE approximation basis, for example, the Heaviside function. The discontinuities can evolve in time, without a need for a conforming mesh. A MATLAB implementation of the XFEM written by VP Nguyen, is given here.
    Downloads: 2 This Week
    Last Update:
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