Showing 102 open source projects for "java memory game"

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  • 1
    This project started as a loosely specified request from Malardalen University in Sweden to develop a computer game for the purpose of teaching mathematics. It came to be a 2D game, Mario-style, where progress is made by answering mathematical questions
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  • 2
    If you want to make a game in Java, Base should be the first package you import.
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  • 3
    This if calculator for complex numbers. It works with algebraic and trigonometrical form and has multiple memory slots. There are many mathematical functions like sin, cos and etc.
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  • 4
    jColony is an implementation of 'The Game of Life', written in Java in an object-oriented fashion. jColony aims to be as easy-to-use as possible, for both programmers (The source code) and end users (The Graphical User Interface).
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  • 5
    ENES is a video game preservation initiative : we develop both hardware & software to extract data from video game cartridges such as NES. We do not provide roms through our website because of copyright.
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  • 6
    A game/toy that simulates a world environment with organisms to survive: game of life with more complex rules. Every programmer can make his/her own organisms and compete with others. Hopefully in the future it will support genetics.
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  • 7
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
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  • 8
    B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
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  • 9
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
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  • 10
    2D soccer simulation focussing the theoretical covering strategies of the game. Academic research tool based on computational geometry science.
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  • 11
    This is the Sokofinity project. The goal of this project is to recreate the classic NES game DuckHunt, only this time in 3D with Virtual Reality. Using an Infinity Box and Flock Of Birds positioning sensors, the game gets a new dimension. Note: this p
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  • 12
    Agents (A Game theoretic Evolutionary Network Traffic Simulation) is a toolkit for the analysis of selfish agents in networks by means of evolutionary game theory. Simulations of replicator and other dynamics can be plotted, visualised and analysed.
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  • 13
    JavaSysInfo is the java version of phpSysInfo, a library that provides information on the host being accessed. It parses /proc and displays things like Uptime, CPU, Memory, SCSI, IDE, PCI, Network adaptors and traffic, Disk usage and Video Information
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  • 14
    The Annotation Graph Schema API aims to aid developers in the creation and querying of Annotation bases where the use of XML-based tools is needed. It is easily integratable with any persistent representation and has a flexible in-memory model.
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  • 15
    An artificial life and cellular automata simulator, inspired by Conway's Game of Life.
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  • 16
    Java Settlers of Catan is a Java version of the classic board game "Settlers of Catan". This game includes challenging computer AI players and supports multitouch inputs for gameplay on multitouch tables.
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  • 17
    JEXP is a small Java framework for the evaluation of expressions parsed from text strings. The code generated by JEXP executes very fast and has a small memory footprint.
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  • 18
    This is a pure java implementation of the Motorolla 68000 processor with the ultimate intention of having it as a basis to use in console game emulation.
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  • 19
    TNF2 is based loosely on the original game TNF (The New Frontiers) http://www.geocities.com/TimesSquare/Castle/2979/ written and designed by Jerry Revell Jerry@starchase.demon.co.uk. Simply put the game is about space colonization. Each player runs a
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  • 20
    A set of tools for population level and agent based modeling in evolutionary game theory.
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  • 21
    Trading Agent Competition (TAC) is an international forum designed to promote and encourage high quality research into the trading agent problem. The TAC SCM open-source software consists of a Java-based Game Server and and library for developing agents.
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  • 22
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
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  • 23
    A "who am i" kind of game which will be written in order to understand and demonstrate the inner workings of expert systems.
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  • 24

    Uechi.APM.Web

    Uechi APM Web Server Performance Monitor Open Source

    Uechi APM Web is an APM (Application Performance Management) Open Source Server Performance Monitor written and developed in Java and C # for all Linux and Windows platforms. The Uechi.APM.Web offers a complete resource for unlimited monitoring servers in real time. Have full control of the CPU consumption, memory, disk and network traffic. Communication is done via TCP Protocol Socket connection. More information, please visit: http://uechi.com.br/uechi-apm-web-eng/
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  • 25
    CodeBot is a java (swing) based application that allows to generate keyboard and mouse events, by using simple scripting configuration. Bot allows to start and manage scripts in new threads. Can be used to write game bots or mouse/keyb simulations.
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