Showing 9 open source projects for "hand gesture recognition java"

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  • 1

    OPTIMA cidoc-crm Semantic Annotation

    Semantic annotation of archaeology reports with respect to CIDOC-CRM

    The semantic annotation system OPTIMA is the result of Andreas Vlachidis PhD work, (supervised by Prof. Douglas Tudhope, University of Glamorgan, UK). OPTIMA performs the NLP tasks of Named Entity Recognition, Relation Extraction, Negation Detection and Word Sense Disambiguation using hand-crafted rules and SKOS terminological resources (English Heritage Thesauri and Glossaries). The resulted semantic annotations are associated with classes of the (ISO 21127:2006) CIDOC Conceptual...
    Downloads: 2 This Week
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  • 2
    iGesture is a Java-based gesture recognition framework providing access to multiple gesture recognition algorithms and different input devices. The iGesture Workbench supports the definition and evaluation of customised gesture sets and algorithms.
    Downloads: 2 This Week
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  • 3
    Stylus/Handwriting Input Panel. This is a user-configurable, gesture-aware keyboard/handwriting input panel for text entry on Linux (and other) tablet computers using the X11 system. Needs Ink2Text (<=best) or MSInkServer project for recognition.
    Downloads: 0 This Week
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  • 4
    wiigee is a gesture recognition library for accelerometer-enabled devices (e.g. Nintendos Wiimote) written in Java.
    Downloads: 2 This Week
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  • 5
    Real-time Head Pose Estimation and Tracking, Eye Gaze Estimation and Gesture Recognition from USB or stereo camera
    Downloads: 0 This Week
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  • 6
    It's a gesture recognition system based on: - accelerometer in WiiMote - WiiGee project - Java
    Downloads: 0 This Week
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  • 7
    quill lets you create gestures for your pen-based application, and helps you make your gestures easy for the computer to recognize. quill includes a Java gesture recognition library to allow your application to recognize gestures.
    Downloads: 0 This Week
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  • 8

    Multi Modal AirRobot

    Multi Modal Controller for AirRobot in USARSim

    Welcome to Multimodal AirRobot Controller (MMAR) This project intends to develop a multimodal interface which gives a human operator capability of controlling QuadRotors efficiently and more easily. During this project we use simulated quadrotor called AirRobot in a simulation environment for development of robots, USARSim. There are some aspects involved in this project including touch, pose tracking, gesture recognition, voice recognition, etc and we try to utilize capabilities of...
    Downloads: 0 This Week
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  • 9

    MMUAVC

    A Multimodal approach to control a Unmanned Aerial Vehicle

    Welcome to Multimodal Unmanned Aerial Vehicle Controller (MMAR) This project intends to develop a multimodal interface which gives a human operator capability of controlling a QuadRotor UAV efficiently and more easily. During this project we use a simulated QuadRotor called AirRobot in a simulation environment for development of robots, USARSim. There are some aspects involved in this project including touch, pose tracking, gesture recognition, voice recognition, etc and we try to utilize...
    Downloads: 0 This Week
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