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This is the Sokofinity project. The goal of this project is to recreate the classic NES game DuckHunt, only this time in 3D with Virtual Reality. Using an Infinity Box and Flock Of Birds positioning sensors, the game gets a new dimension.
Note: this p
This is a robot project for airobot and robocode(a robot program game).Programming in Java in Windows OS. If you are good at AI or Robotics, or just a programming game fans, you are welcome.
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Physics simulation toys in Java. The focus is on systems simulation:mostly guidance/navigation systems, but also including hydraulic, electrical and life-support.
ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
I finally got around to actually coding something! This is going to be an OS for use on combat robots, complete with full support for sensors, hammers, flamethrowers, wedges, saws, and clamper robots. All weapon systems are fully customizable w/RC.
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A set of games and other applications for the Hoppolek platform, a research project aimed at giving gravely handicapped children a possibility to move and play, while also helping to strengthen their bone structure and normalize their muscle tonus.
An Evolution Simulator of Single Cells in a Pond. This shows a crosssection of
water with sun shining from above. A single cell is dropped in and has various genes. The cells multipy and evolve. See Files above for download and screenshot.
Anarchonomy is a Java application simulating AI agent based production, consumption, trade and force with a minimum of economic assumptions, letting users create and change their own rule and scenario sets.
TNRK is a rpg engine for the PalmOS platform. Travel with your own character through endless worlds, lots of modules, unending stories,... while getting to or out of work, train, bus, etc...
JaWator is a Wa-Tor JavaApplet; a predator-prey simulation resembling a natural ecosystem, this Cellular Automaton delivers fluctuations similar
to the Lotka-Volterra equation. Inspired by A.K. Dewdney, Wa-Tor ecosystem (Scientific American, 1984)
Java Settlers of Catan is a Java version of the classic board game "Settlers of Catan". This game includes challenging computer AI players and supports multitouch inputs for gameplay on multitouch tables.
A java based neural network framework. The Auratus network is built around an XML messaging system, allowing for a complete MVC design. Additionally, Auratus networks are constructed and at the node/edge level, allowing for advanced topologies.
The purpose of this Project is to provide a compatible implementation of the original Indigo Magic Desktop founded on SGI IRIX systems. We changed the name to :Maxx Interactive Desktop and our new home is at: maxxdesktop.co
This is a pure java implementation of the Motorolla 68000 processor with the ultimate intention of having it as a basis to use in console game emulation.
Twek Master 2000 will help you make the optimal d20 character by analysing your average damage output. The applet frontend requires JFreeChart (you can get it on sourceforge).
TNF2 is based loosely on the original game TNF (The New Frontiers) http://www.geocities.com/TimesSquare/Castle/2979/ written and designed by Jerry Revell Jerry@starchase.demon.co.uk.
Simply put the game is about space colonization. Each player runs a
LOOP (Language Object Oriented Parallel) is a visual programming language project dedicated to creating a full suite of components for simulation of hierarchical dynamical systems in discrete time.