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RoboBeans is an interface to the "Robocup 2D Soccer Simulation Server" that allows developers to write Robocup teams\agents concentrating on behaviour and AI without having to worry about syntax of communication or network issues.
Siafu simulates individual agents and their context, from home to city-wide scenarios. As a developer, you use the API to write your simulation for the purposes of data-set generation, test or visualization, optionally hooking it to your own application.
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SimIS presents an agent-based simulation environment from multiagent research to simulate Internet-of-Services systems. The simulation environment bases on Repast Simphony 1.2 (http://repast.sourceforge.net/).
DCOPolis is a framework for comparing and deploying distributed decision processes in heterogeneous environments, including simulation in a virtual machine.
AMASBE (Advanced Multi Agent System Bullwhip Effect) is a bullwhip-effect control system for supply chains based on forecasts that uses Java Agent DEvelopment Framework (JADE).
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Database Driven RoboCup Rescue Server is a version of RoboCup Rescue Server (https://sourceforge.net/projects/roborescue/) which uses a database to store the simulation data in order to simulate a very large number of agents.
easy fusion is a java-based framework that intends to automatically deploy and control information fusion systems (IFS) on distributed and dynamic resources.
Web-as-corpus tools in Java.
* Simple Crawler (and also integration with Nutch and Heritrix)
* HTML cleaner to remove boiler plate code
* Language recognition
* Corpus builder
HealthAgents is an open source web-based distributed decision support system (DSS)
which provides hospitals and organisations with a reliable tool to aid in the diagnosis of brain tumours and their prognosis aiming to avoid invasive surgical
procedures
A demonstration of the result of using an agent based approach in software. Shows a swarm of icons representing agents that follow user selected rules.
QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
Blunder is an automated tool for analyzing chained exceptions in Java. It's usefull for classify, generate a customized error message and a list for possible solutions.
In this project, we want to give a user-friendly implementation of the ensemble methodology through the deployment of some nodes for the KNIME environment.
Jazoo. The Zoo of virtual evolving creatures. Mostly focused on evolving communication between intelligent agents. It's in VERY early stage. Everyone's invited to join, participate, suggest, discuss etc.
A platform for setting up autonomic services in a distributed environment. Provides service discovery, service provisioning / usage, autonomic adaptation to the context, mobility, support for supervision and service aggregation, and more.
CherBot is an information bot for Crossfire, Daimonin and good old plain IRC that keeps track of which players collect which items, who's been online, determines a level ranking, provides a mail system for mailing offline players, manages clans and