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Multi-Joint dynamics with Contact. A general purpose physics simulator
...The platform includes built-in interactive visualization using OpenGL and a native graphical interface for analyzing and testing simulations. Additionally, it offers extensive utility functions for physics computation, Python bindings for developers, and a Unity plug-in to enable integration with game engines and visualization tools.
gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL).
SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
RFXCAM is an opensource CAD / CAM package targeted at CNC machines (Mills, routers...). The idea is to create the basic interface for geometry manipulation and toolpath creation. Heavy python plugin support will allow a future community to create a vast selection of unique plugins for added functionality specific to their needs.
Tutorial 1:
https://www.youtube.com/watch?v=bNvE2H8b6Yc&feature=youtu.be
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.