Showing 4 open source projects for "chess engine zip"

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  • 1
    Winboard 4.5 Accessible Chess

    Winboard 4.5 Accessible Chess

    Chess for the Blind for the JAWS or NVDA Screen Readers

    Winboard 4.5 32-bit is a free Windows accessible Chess program that works automatically with the JAWS or the free NVDA screen reader. It is for the blind, low sighted or those who can not use a mouse. It provides vocal announcements of position changes and other selectable board conditions. Blind players also use a separate "tactile chess board". Winboard 4.5 has full keyboard access to move pieces and run menu items. Partial sighted players use high contrast mode and adjust board, piece,...
    Downloads: 3 This Week
    Last Update:
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  • 2
    Rigs of Rods

    Rigs of Rods

    A 3D simulator game where you can drive, fly, and sail

    Rigs of Rods is a 3D simulator game where you can drive, fly and sail various vehicles using an accurate and unique soft-body physics engine. Since 2014, the development continued at https://github.com/RigsOfRods/rigs-of-rods UPDATE: 10/30/2016: removed opencandy installers, replaced with zip files.
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    Downloads: 153 This Week
    Last Update:
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  • 3
    CTruck3D _Open

    CTruck3D _Open

    realistic truck & car simulator, with OpenGL graphics

    update: https://sourceforge.net/projects/newctruck3drally/ It's a 3D, physically realistic truck/car simulator, oriented to dirt tracks. This is subsancially kept as hystorical. The environment is a hilly terrain which can also be user-defined in the form of a Bitmap image file (where intensity of red component defines height). It's similar to the classic "Terep 2". Particular care for internal cam. Written in standard C. There's a Windows executable ready for use, but it's compilable...
    Downloads: 1 This Week
    Last Update:
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  • 4
    SFish

    SFish

    Basic real-time simulation engine in C++

    In SFish you can model simulation objects with attributes and behaviour (continuous over time and not-continuous over time, latter one being events) and the communication between objects; then you can run simulations (real-/non-real-time) given a set of objects with specific attributes and see what happens in cause of their behaviour.
    Downloads: 0 This Week
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