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An open platform for the research of algorithmic game solving
GAVS+ (Game Arena Visualization and Synthesis, Plus!) is an open-source tool which enables to visualize a broad spectrum of algorithmic games used in verification and synthesis, and offers a standard interface with utility functions to establish connection with engineering practice. It is developed by Department of Informatics (Unit 6), TU München.
That project (RMOL) aims at giving developers concerned by the Revenue Management arena a library delivering a reference implementation for most of the published algorithms and methods.
That library is intended to be used in simulated environment: it does not intend to be used in real world production systems.
a shared memory allocator that provides a simple interface for named shared memory segments; shared memory between any processes; provides shared memory queues; does not use the same address between processes; fast structured arena file scales well
Arena is a computer simulation in which programs compete for CPU time and access to main memory. Processes such as the dynamics of punctuated equilibrium, host-parasite co-evolution and density dependent natural selection are amenable to investigation.
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With BotWars.Net developers and students can create their own 3d virtual robots via .Net Scripts (C# or Visual Basic.Net) and make them combat in a full 3D arena. You can script the combat and defence strategy and also the robot equipment (weapons, etc.)
B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...