Showing 125 open source projects for "java memory game"

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  • 1
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
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  • 2
    2D soccer simulation focussing the theoretical covering strategies of the game. Academic research tool based on computational geometry science.
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  • 3
    This is the Sokofinity project. The goal of this project is to recreate the classic NES game DuckHunt, only this time in 3D with Virtual Reality. Using an Infinity Box and Flock Of Birds positioning sensors, the game gets a new dimension. Note: this p
    Downloads: 0 This Week
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  • 4
    This is a robot project for airobot and robocode(a robot program game).Programming in Java in Windows OS. If you are good at AI or Robotics, or just a programming game fans, you are welcome.
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  • 5
    Agents (A Game theoretic Evolutionary Network Traffic Simulation) is a toolkit for the analysis of selfish agents in networks by means of evolutionary game theory. Simulations of replicator and other dynamics can be plotted, visualised and analysed.
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  • 6
    JavaSysInfo is the java version of phpSysInfo, a library that provides information on the host being accessed. It parses /proc and displays things like Uptime, CPU, Memory, SCSI, IDE, PCI, Network adaptors and traffic, Disk usage and Video Information
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  • 7
    The Annotation Graph Schema API aims to aid developers in the creation and querying of Annotation bases where the use of XML-based tools is needed. It is easily integratable with any persistent representation and has a flexible in-memory model.
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  • 8
    A Chiese chess game developped with both Java and C++. And this game is based on C/S mode. You can form your own chess server to play chess with your friens all over the world via Internet.
    Downloads: 0 This Week
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  • 9
    An artificial life and cellular automata simulator, inspired by Conway's Game of Life.
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  • 10
    Java Settlers of Catan is a Java version of the classic board game "Settlers of Catan". This game includes challenging computer AI players and supports multitouch inputs for gameplay on multitouch tables.
    Downloads: 0 This Week
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  • 11
    JEXP is a small Java framework for the evaluation of expressions parsed from text strings. The code generated by JEXP executes very fast and has a small memory footprint.
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  • 12
    This is a pure java implementation of the Motorolla 68000 processor with the ultimate intention of having it as a basis to use in console game emulation.
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  • 13
    TNF2 is based loosely on the original game TNF (The New Frontiers) http://www.geocities.com/TimesSquare/Castle/2979/ written and designed by Jerry Revell Jerry@starchase.demon.co.uk. Simply put the game is about space colonization. Each player runs a
    Downloads: 0 This Week
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  • 14
    A set of tools for population level and agent based modeling in evolutionary game theory.
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  • 15
    Cloud-TM
    Cloud-TM aims at defining a novel programming paradigm to ease the development and administration of cloud applications. It will develop a Self-Optimizing Distributed Transactional Memory middleware for distribution, persistence and fault-tolerance.
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  • 16
    A histogram library for Java that accepts large datasets with any distribution or range with a very small memory footprint, needs no pre- or post-processing, and provides several statistical functions.
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  • 17
    Trading Agent Competition (TAC) is an international forum designed to promote and encourage high quality research into the trading agent problem. The TAC SCM open-source software consists of a Java-based Game Server and and library for developing agents.
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  • 18
    A basic MIPS simulator based on DEVS (Discrete Event System Specification). This project aims to develop the behavior of some components of the MIPS architecture (Registers, Memory, Muxs) including only seven instructions (add, sub, and, or, lw, sw, beq)
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  • 19
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
    Downloads: 0 This Week
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  • 20
    A "who am i" kind of game which will be written in order to understand and demonstrate the inner workings of expert systems.
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  • 21

    Uechi.APM.Web

    Uechi APM Web Server Performance Monitor Open Source

    Uechi APM Web is an APM (Application Performance Management) Open Source Server Performance Monitor written and developed in Java and C # for all Linux and Windows platforms. The Uechi.APM.Web offers a complete resource for unlimited monitoring servers in real time. Have full control of the CPU consumption, memory, disk and network traffic. Communication is done via TCP Protocol Socket connection. More information, please visit: http://uechi.com.br/uechi-apm-web-eng/
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  • 22
    CodeBot is a java (swing) based application that allows to generate keyboard and mouse events, by using simple scripting configuration. Bot allows to start and manage scripts in new threads. Can be used to write game bots or mouse/keyb simulations.
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  • 23
    It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
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  • 24
    Yet another realtime or turns based, multi-user, strategy, diplomacy, trading and war game. SimU RT MPSG stands for Simulated Universes RealTime MultiiPlayer Strategy Game. P2P, CS or hybrid P2P/CS, browser interface (baseline), Java or (X)Win clients. N
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  • 25
    Crowdfarming Database and Simulator

    Crowdfarming Database and Simulator

    To log/share/analyze/optimize/simulate garden activity

    An online database and cross-platform, game-like client where gardeners/farmers (small or large scale) can log their actions and measurements (such as weather, yield, current plant size). Any user can then play it back visually, or play with the data and see a simulation inferred from the knowledge database, or calculate an optimal design within given constraints, inferred from the knowledge available at that time. This is both a tool for playing, in order to entertain and inspire...
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