Showing 44 open source projects for "zlib source"

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  • 1
    Living code is a life simulation, where you can even make your own creatures, or simply watch the evolution.
    Downloads: 0 This Week
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  • 2
    A hight performance well designed Collision Detection Library for the Open Dynamics Engine. Supports CONCAVE TRIMESHES and Deformable bodies.
    Downloads: 1 This Week
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  • 3
    ExprEval pre-3.0 is a C based expression evaluation library. ExprEval 3.0 and later is a C++ based expression evaluation library. Features: 1. POEM - Parse once, evaluate many 2. Direct variable access 3. Support for custom functions 4. Seperate func/var
    Downloads: 0 This Week
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  • 4
    Command line descriptive statistics tools
    Downloads: 0 This Week
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  • 5
    IBDS is a library for dynamic simulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction. (ZLib license, free for commercial use) More infos: http://www.impulse-based.de
    Downloads: 1 This Week
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  • 6
    Software development in support of restoring MNG/JNG support to Mozilla, and hosting of MNG/JNG-supporting executable versions of Mozilla and Mozilla-Firebird.
    Downloads: 7 This Week
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  • 7
    A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
    Downloads: 0 This Week
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  • 8
    A 64-bit clean (hopefully!), portable, object oriented library of tightly integrated low-level classes, templates and functions targetting realtime multithreaded applications such as midi sequencers, audio synthesisers, games and simulations.
    Downloads: 0 This Week
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  • 9
    The project takes an input 1-dimensional sequence and attempts to find a formula for the sequence.
    Downloads: 0 This Week
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  • 10
    ScenicSkies is a open source planetarium software under development which in time is going to have photorealistic rendering of the skies both during the day and night.
    Downloads: 0 This Week
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  • 11
    The goal of spacesim is simulation of a battles in free space. Unlike other such games, spacesim models management of the ship from the point of view of the captain, instead of the pilot. It allows management of the ship of several players at one time.
    Downloads: 0 This Week
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  • 12
    ooRuleML library is the object oriented C# implementation of the Rule Markup Language (RuleML).
    Downloads: 0 This Week
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  • 13
    This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
    Downloads: 0 This Week
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  • 14
    C translation of EGM96 (earth height model) implementation (namely, f477.f) available at http://earth-info.nga.mil/GandG/wgs84/gravitymod/egm96/egm96.html
    Downloads: 1 This Week
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  • 15
    libTopo and TopoMap are tools to use, convert, analyze and display topography maps such as ETOPO2, ETOPO5 and GLOBE. TopoMap is the command line interface to convert topography databases to raw data, images, etc...
    Downloads: 0 This Week
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  • 16
    MightySETIInfo. Yet another SETI@Home email sig/HTML summary. Written in C++. Uses the Fox GUI library, and ftp4w32. Only tested with Win32 but should be easy to port to *nix. Works with SetiHide. Output files are customizable with HTML-like templates.
    Downloads: 0 This Week
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  • 17
    The dream of Leibniz. A project devoted to realising the lingua characteristica and calculus ratiocinator using XML technologies where appropriate. Includes (at this stage mainly consists of) research in philosophy and logic.
    Downloads: 0 This Week
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  • 18

    BulletD

    A port of the Bullet Physics engine to D

    Downloads: 0 This Week
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  • 19

    KinectStreamer

    Streams data from 3D cameras over a network.

    This is an application that streams data from the Microsoft Kinect or cameras like it over a network. The program is Intended to be used in robotics applications where the controller cannot use such cameras directly due to hardware/software limitations--such as lacking usb ports or appropriate drivers--or in situations where the camera is not in close proximity to the device that needs to access it. Given that the controller can accept data from over the network, another embedded controller...
    Downloads: 0 This Week
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