Open Source Solid Modeling CAD
BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
A multi-platform collection of C++ software libraries for Computer Vision and Image Understanding.
C++ class library for programming interactive 3D graphics with OpenGL
Viewmol is a graphical front end for computational chemistry programs. It is able to graphically aid in the generation of molecular structures for computations and to visualize their results.
The OpenSceneGraph (OSG) is a cross platform C++, OpenGL based library for real-time visualization, with uses such as vis-sim, scientific modelling and games.
2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
darknocK detects edges in images. It is using Artificial Neural Networks to enchance the results of standard algorithms.
VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
A fast and lean render engine with multiple renderbackends
TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
Handles Hexahedral, Tetrahedral, Quadrilateral, and Triangle meshes. Lagrangian, Hierarchic, and Monomial finite elements. Interface to PETSc solvers, adaptive mesh refinement, and extreme portablility.
stereo 3D wireframe projection of 4D objects. rotations about the 6 planes of various 4D(R4) objects in Java. uses documented file format for the 4D objects. supports alternating lcd shutter 3D glasses and the red-blue 3D glasses. no 3d monitors yet. the binaries and source have been taken off of this site. if you wish to contact me regarding this project, do. it is a joint project between 2 people (left). project is unchanged as of July 2007. got hypot() wrong and have correction, but looking for Jack to contact me about this project.