Open Source Computer Vision Library
The Open Source Computer Vision Library has >2500 algorithms, extensive documentation and sample code for real-time computer vision. It works on Windows, Linux, Mac OS X, Android and iOS. Homepage: opencv.org Q&A forum: answers.opencv.org Documentation: docs.opencv.org Please pay special attention to our tutorials! http://docs.opencv.org/3.2.0/d9/df8/tutorial_root.html Books about the OpenCV are described here: http://opencv.org/books.html
a collection of indexing and search tools for corpus linguists
DWDS/Dialing Concordance (DDC) - a collection of index and search tools for corpus linguists
Driver libraries and applications for the Hirst Magnetic Instruments GM08, GM05 and VGM01 Gaussmeters. Supplied code gives an interface library for Windows and Linux systems. Provices Excel example, labview example, .NET sample and documentation.
Simulator for thermal conduction in solid material. Uses SPICE for calculations and wxWindows for providing Windows and Linux GUI.
Syntactic is a simple C++ library for constructing general Neural networks. For now the library supports creation of multi layered networks for the Feedforward Backpropagation algorithm as well as Time Series Networks. More will be implemented soon.
The DC Water Design Extension integrates the EPANET hydraulic analysis software with ArcView GIS
XElements is a lightweight, easy-to-use Windows GUI library written in C++, that is both available as a C++ library and as a Python module.
A library of 3-D tools for vector algebra. Already in wide use for 3 decades in crystallographic applications.
Saphyre is library designed to simplify the development of applications performing physically based realtime animation (particles, rigid bodies, vehicles, articulated characters...) such as videogames, 3D modeling packages plugins or educative apps.
A C++, object-oriented, Extended Kalman Filter library.
g2 is an easy to use, portable and powerful 2D graphics library. It provides a comprehensive set of functions for simultaneous generation of graphical output on different types of devices.
2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
Currently-under-development library of OS-independent objects to provide complex parallel port control, high-resolution timers and other similar facilities needed when using PC I/O ports to control external digital electronics.
Morphological lexicon (data and tools)
GraphWriter is an easy to use C++ library for creating graphs.
The aim of this project is to offer an image processing library dedicated to Mathematical Morphology
Shader Assembly Compiler (SHARK) is a tool to perform automatic conversion from DirectX 9 pixel shader assembly language into a C++ code that performs corresponding OpenGL states setup via IHVs propietary- or ARB-extensions.
ARGonWin - Automatic retrosynthesis generator on (X)Windows: COMPUTERASSISTED ORGANIC SYNTHESIS / Chemoinformatics package to propose a chemical synthesis for an organic compound given its structural formula. (C++ XWindows/MSWindows). Based on OpenBabel.
Generic Image processing Library of Library (GILL) is a cross-platform and GP-based C++ image processing architecture helping to develop flexible and expandable image processing library.
Chip programming software to support any programming hardware and devices to program. New chips and new programming hardware support to be added via DLL. Automagic check on whether hardware can program chip.
This project is no longer active! A visual modelling tool for embedded software systems, e.g. for automotive applications. Main features include: hierarchical design of system functions, mapping to ECUs, fault analysis. Written in C++ on Windows.
This project provides an "embedded expert system", i.e. a limited ability inference engine, with a demo rule set, taken from the field of X-ray Photoelectron Spectroscopy.
A medical information system for Windows-based systems (95-XP/CE/PocketPC) based on Open Source platforms
This project mainly relates to Haptics. A Multimodal virtual reality application is proposed to be developed, which integrates Haptics, Graphics and Sonics to achieve maximum immersion.
osgIM is a library to create 3D GUIs based on Open Scene Graph.