Open Source Computer Vision Library
The Open Source Computer Vision Library has >2500 algorithms, extensive documentation and sample code for real-time computer vision. It works on Windows, Linux, Mac OS X, Android and iOS. Homepage: opencv.org Q&A forum: answers.opencv.org Documentation: docs.opencv.org Please pay special attention to our tutorials! http://docs.opencv.org/3.2.0/d9/df8/tutorial_root.html Books about the OpenCV are described here: http://opencv.org/books.html
The Integrating Vision Toolkit (IVT) is a powerful and fast C++ computer vision library with an easy-to-use object-oriented architecture. It offers its own multi-platform GUI toolkit. OpenCV is integrated optionally. Website: http://ivt.sourceforge.net
Customizable software to smoothly fit non-linear, high-dimensional data. SDK in C with C++ wrappers, plus demo applications (all under LGPL). Versions under Windows and Linux already operational. Further progress depends on your imagination!
A speech synthesis and recognition library that is cross-platform, accessible from Java and C++, and has a very small API. Uses CMU Sphinx4 and FreeTTS internally.
Java Voice Control System
Framework for Digital Image Analysis
Ruby computer vision library
Video processing and computer vision library for GNU/Linux offering interfaces to do image- and video-I/O with ImageMagick/Magick++, Xine, firewire digital camera (DC1394), and video for linux (V4L). Port to MS Windows is underway. Note that this version of HornetsEye is deprecated. HornetsEye now is released as multiple packages on RubyGems.org. The source code is available on Github.com (see http://www.wedesoft.de/hornetseye-api/ for more information).
Geometric Computer Vision library in C++. Provides functions and structures of projective geometry, taylored for 3D computer vision.
SimpleODE - physic simulation lib.It is free project based on Open Dynamics Engine (ODE):rigid body dynamics,realtime simulation, cloth, fluid(water) 2D, all ODE joints,vehicles,legged creatures ragdoll,complex objects,many demos. PROJECT CLOSED
A parametric, feature-based, sketch-driven 3D CAD application, built around a geometrical constraint solving engine. Project is in early development stage. The FreeSG library (http://freesg.org/) is required.
Non-blocking C++ (GCC) CMUCam2+ & CMUCam Turret control library. Interfaces using USB to camera. Currently controls tilt, pan and frame capture. Easily exhanced/expanded for other functions.
The Mimas Toolkit is a C++ real-time computer vision library. Algorithms include edge/corner-detection, object recognition/tracking, LSI-filters, segmentation, array-operators, convolution etc. OO wrappers for LAPACK, libxine, V4L, FFTW are provided.
Our aim is to develop a library for geometrical tolerance analysis, that is OS and CAD platform indenpendent. Toleraning is widely used in engineering (manufacturing, computational metrology, quality assurance), but no good software exist.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
A small stereo vision library.
Streams data from 3D cameras over a network.
... that is able to use these kinds of cameras can be loaded with this software to send the image and depth data from the kinect over the network to the other controller. Currently, KinectStreamer can only use the libfreenect library as its driver. Support for the OpenNI driver should be rolling out soon. As well as a C++ client to the KinectStreamer server. Designed by Frans Elliott.