The Player Project: Player is a networked interface to robots and sensors. Stage and Gazebo are Player-friendly multiple-robot simulators. The software aims for POSIX compliance and runs on most UNIX-like OS's. Some parts also work on Windows.
A C++, object-oriented, Extended Kalman Filter library.
Open Source from the Robotics Lab research group @ UC3M
Welcome to the open branch of the Robotics Lab research group @ Universidad Carlos III de Madrid (UC3M). We currently host 3 main projects here: * ASIBOT open source software, which includes basic simulation, control and vision: http://roboticslab.sourceforge.net/asibot * Datasets we use for machine learning: https://sourceforge.net/projects/roboticslab/files/Datasets * Nicolas Burrus' RGBDemo stuff.
SwisTrack 4 is a powerful software for tracking robots, humans, animals and objects using a camera or a recorded video as input source. It contains interfaces for USB, FireWire and GigE cameras, as well as AVI files.
An Open Source POWERLINK network configuration toolkit
openCONFIGURATOR is an open-source configuration framework for easy setup, configuration and maintenance of any POWERLINK (http://www.ethernet-powerlink.org/) network. It ideally complements openPOWERLINK, the open source POWERLINK protocol stack for master and slave. The project consists of a core library implementing the configuration algorithms and an eclipse plugin base user interface (https://www.eclipse.org). For XDD tooling and validation support within eclipse please visit: https://sourceforge.net/projects/xddpluginsuite.openconf.p/ Please use the update site to install the plugin in your eclipse environment: http://sourceforge.net/projects/eclipse-plugin.openconf.p/files/update-site/ KNOWN ISSUE WITH THE UPDATE SITE DUE TO SOURCEFORGE ENCRYPTION POLICIES: https://goo.gl/kVr2ZZ Install via Eclipse marketplace: http://goo.gl/vweJ9h User Manual: https://goo.gl/viGd5P For Linux distributions with Boost 1.54.0 libraries please use: https://goo.gl/hMRTss
XinCNC is a free software for Computer Numerical Control (CNC).
NEW 0.13.0 OpenShowVar is a free Linux, Mac OSX and Windows TCP client for serving as an interface to KUKA Robots. OpenShowVar implements an easy protocol for reading and writing Robot variables used inside a the Robot movement programs. KUKAVARPROXY and OpenShowVar are buit by IMTS s.r.l. Company. www.imts.eu
C and C++ library for the NIBObee, NIBO burger and NIBO 2 robots. The library contains libraries for AVR Studio and Arduino developement, USB drivers and the RoboDude programming software.
NXShield API's and Documentation Online API reference available at: http://www.openelectrons.com/NXShield/html/
Cuts 3D objects from polystyrene foam (EPS/XPS)
A robotic DIY styrofoam cutter consisting of one rotational and two translational axes. It cuts a variety of shapes out of styrofoam-like materials using a hot wire. This project documents the necessary hardware and software parts. Don't miss the follow-up project at http://raumschaum.org Its goal is to further develop hardware and software into an user friendly application.
clipsmm is a C++ interface to the CLIPS libray, a C library for developing expert systems.
Framework for Autonomous Robotics Simulation and Analysis
FARSA is a collection of integrated open-source object-oriented C++ libraries that allow to experiment with autonomous robots. It allow to simulate different robotic platforms (the iCub humanoid and the khepera, e-puck, and marxbot wheeled robots), design the sensory-motor system of the robot/s, design the environment in which the robot/s operate, design the robot neural controller, and adapt the free parameters of the robot.
A parametric, feature-based, sketch-driven 3D CAD application, built around a geometrical constraint solving engine. Project is in early development stage. The FreeSG library (http://freesg.org/) is required.
Computer vision and image processing library for Qt.
This library contains among other things a set of graphical widgets for video output, performance evaluation and augmented reality. The library also provides classes for several data types usually required by computer vision and image processing applications such as vectors, matrices, quaternions and images. Thanks to a large number of wrapper functions these objects can be used with highly efficient functionality from third party libraries such as OpenCV, GNU Scientific Library, Computational Geometry Algorithms Library, Intel's Math Kernel Library and Integrated Performance Primitives, the Octave library, etc...
openSDK is a free and open-source implementation of Sony's OPEN-R Development Kit. OPEN-R is a trademark or a registered trademark of Sony Corporation.
A C++ implementation of a nonlinear 3D IMU fusion algorithm.
Attitude Estimator is a generic platform-independent C++ library that implements an IMU sensor fusion algorithm. Up to 3-axis gyroscope, accelerometer and magnetometer data can be processed into a full 3D quaternion orientation estimate, with the use of a nonlinear Passive Complementary Filter. The library is targeted at robotic applications, but is by no means limited to this. Features of the estimator include gyro bias estimation, transient quick learning, multiple estimation algorithms, tuneable estimator parameters, and near-global stability backed by theoretical analysis. Great emphasis has been placed on having a very efficient, yet totally numerically and algorithmically robust implementation of the filter. The code size has also been kept to a minimum, and has been extremely well-commented. The programmatic interface has also been made as easy as possible. Please refer to the extensive documentation of the library for more information on its capabilities and usage caveats.
EVO is a simulation platform for co-evolving the morphology and the behavior of 3D artificial agents in a complex environment. This project directly follows the original work of Karl Sims. It puts together complex creatures, a GA & Open Dynamics Engine.
Open source, cross platform drivers and function library for the NovInt Falcon Haptic Controller. These drivers are not produced by Novint Technologies, Inc. and do not come with any warranty as to their correctness or usage.
A C++ framework that implements generalised finite state machines.
The State Controller Library is a generic platform-independent C++ framework that allows finite state machines and multi-action planning generalisations thereof to be realised. The structure and implementation of this library focuses on the application of finite state machines to real-time control loops, but can be reasonably adapted for virtually any other application, even completely unrelated to control systems. An emphasis has been placed on having very low overhead so as not to hurt overall system performance no matter where this library is used, while still maintaining ease of use. Code size has also been kept to a minimum. Aside from implementing standard finite state machines and multi-action planning state machines, this library can also be used to implement hierarchical state controllers, or any hybrid of the three. Please refer to the extensive documentation for more information. I welcome all feedback, suggestions and bug reports! Email: pallgeuer[at]ais.uni-bonn.de
YARP, Yet Another Robot Platform. Always dreamt of controlling a humanoid robot? ...well, we do that. A C++ library for IPC, vision and control. This project was migrated to GitHub: https://github.com/robotology/yarp
iSpike is a spiking neural interface between the iCub humanoid robot and a spiking neural simulator such as NeMo.The system aims to provide an interface for the iCub that provides as biologically realistic spike trains from its senses as possible.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
The BioloidNativeInterface is a C++ library to control bioloid/dynamixel modules including AX12, AXS1. It provides a parser for the bioloid protocoll and methods to read/write packets.
The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
Universal CNC (Computer Numerical Control) system with accompanying communication and graphics libraries